G Phosani
GPhosani is a DreamBot script for the solo instanced version of the OSRS boss Phosani's Nightmare, handling the full fight, supplies and banking.
Note: Built for the solo instanced version, not the group encounter.
Requirements
- Quest:
* Priest in Peril (to access Morytania) - REQUIRED * Sins of the Father (to unlock Phosani's Nightmare) - REQUIRED * A Taste of Hope (for quick teleport) - Recommended
Note: If you haven't unlocked Phosani yet, the script will talk to Sister Senga for you on the first run to flag the fight as available (you still need Sins of the Father done in-game).
Recommended Stats
Important: This is an endurance fight - average gear will result in 15+ minute kill times.
Configuration Guide
Trip Settings

- [X] Enable Thralls
- [X] Enable Death Charge (special attack regeneration)
- Sanfew Serums: 2+ recommended (2 kill minimum)
- Default settings work for most accounts
| Setting | Description |
|---|---|
| Teleport | How the script travels to Phosani. Dynamic picks the best option for what you've got; otherwise force a method: Slepe Drakens, Fenkenstrain, Ectophial, or Ver Sinhaza Drakens. |
| Bank Teleport | Which teleport it uses to get back to a bank between trips when restocking. |
| Bring Thrall Rune Pouch | Packs a rune pouch with the runes for Thralls. Leave on if you've got Thralls enabled. |
| Bring Death Charge Runes | Packs the runes for Death Charge. Leave on if Death Charge is enabled. |
| Minimum Parasite Cures | Won't start (and will leave at/below phase 3) if you're under this many parasite cures. Set -1 to let the script work out a sensible count. |
| Minimum Combat Doses | Lowest number of combat potion doses it'll start a kill with. -1 lets the script decide. |
| Minimum Loot Value | Items below this value get left on the floor. |
Supply Setup

- [X] Imbued heart/Saturated heart support
- Automatic potion dose management
- Dynamic food selection
Most of these counts default to -1, which lets the script work out how many to bring based on your gear, menu manipulation and one-tick flicking. Set a number to force it.
| Setting | Description |
|---|---|
| Food | Which food it brings and tops up. Selection is dynamic by default. |
| Brew Count | How many Saradomin brews to bring per trip. |
| Combat Potion / Combat Count | The combat potion type and how many to bring. |
| Prayer Restore Count | Number of super restores to bring. |
| Prayer Regen Count | Number of prayer regeneration potions to bring. |
| Sanfew Count | Sanfew serums to bring (these double as parasite cures). |
| Balm Count | Balm doses to bring for curing parasites. |
| Karam Count | Cooked karambwans to bring for combo eating. |
| Menaphite Remedy Count | Menaphite remedies to bring; scales off your brew count when left dynamic. |
| Bring Heart | Brings an imbued/saturated heart for the magic boost on far-casts. |
Restock Configuration
Kill/Boss Settings

| Setting | Recommended Value | Description |
|---|---|---|
| Disable Selling Threshold | 400K GP | Prevents selling gear above this value |
| Force Sell Loot | 100M+ GP | Set high to manual sell loot |
| Supplies Amt Mult | 1 | Multiplier on every restock count. Bump it if you want longer trips between bank runs. |
| Setting | Description |
|---|---|
| Spec Threshold | Special-attack energy it waits for before throwing the spec weapon. |
| Force Eat Threshold | HP it will always eat at, no matter what else is going on. |
| Don't Eat Threshold | HP floor below which it'll hold off eating so it doesn't waste food mid-rotation. |
| Totem Eat Threshold | HP it eats up to while dealing with the totem phase. |
| Minimum HP For Kill | Won't start a kill unless you're at or above this HP. |
| Effective Prayer On Kill | Minimum effective prayer points needed to start a kill. |
| One Tick Flick | One-tick prayer flicking on the boss. Saves a load of prayer but needs the tick timing to be solid. |
| Combat pot in P5 W Brews | Lets it re-pot combat during phase 5 even when brews are in the inventory (brews drain your combat stats). |
| Kill Sleepers During P5 | Shoots down the sleepwalkers during phase 5. Needs menu manipulation, no-click-walking and a suitable ranged weapon to be safe. |
| Chins to bring | How many chinchompas to pack if you're using one as the sleepwalker weapon. -1 lets the script scale it to your gear. |
| Minimum Chins For Kill | Won't start a kill if you're below this many chins. |
| Hop From Players When Entering | Hops worlds when it spots other players in the dungeon so you stay on a clean instance. |
Weapon Selection
Phosani has a few mechanics that want dedicated weapons. The script handles a separate Mage equipment tab (on top of the usual Melee tab) and far-casts with it automatically. When Phosani is clawing and the parasite is sitting under her, or the parasite spawns outside the flower safe zone while you're inside it, it swaps to mage gear and pelts it from range. Each of the dropdowns below has a sensible default, so you only need to touch them if you want to force something specific.
| Setting | Options | Description |
|---|---|---|
| Sleepwalker Weapon | Chinchompa, Webweaver bow, Craw's bow, Hunter sunlight crossbow, Hunter's crossbow, Toxic blowpipe, Karil's crossbow, Scorching bow, Magic shortbow | Ranged weapon used to pick off sleepwalkers before they reach the boss. Chins clear clumps fastest. |
| Parasite Weapon | None, Elder maul, SGS, BGS, ZGS, AGS, Ancient godsword | Optional heavy hitter to one-shot the parasite. Leave on None to far-cast it with mage gear instead. |
| Husk Weapon | Let script choose, None, HAM joint, Goblin paint cannon | Weapon for the husk spawns. Let script choose keys off your Prayer/Strength and whether your main weapon is 2H. Pick the Goblin paint cannon and the script buys one from Diango for you. |
| Spec Weapon | Let script choose, Dragon warhammer, SGS, BGS, Voidwaker, Dragon claws, Abyssal bludgeon, Granite maul (ornate), Dragon mace, Burning claws | The special-attack weapon it switches to at the Spec Threshold. Let script choose favours a granite maul (ornate) under menu manip, otherwise SGS/BGS/DWH. |
General Tips
- Kill testing: Run 5-10 practice kills before optimizing settings
- Gear Progression: Start with budget setup before investing
- Loot Strategy: Keep thresholds high for rare items
- Performance: Monitor kill times to adjust supplies
- Bailing out: The script bins a kill and re-banks if it runs out of food (with brews), has no effective prayer, or drops to 0 parasite cures at/below phase 3. It'll never bail mid phase-5, so it always finishes the kill once it's that far in. Kills and deaths are tracked on the paint as it goes.
See Also
- Official OSRS Strategy Guide
- Inquisitor's armour (best-in-slot gear)
With the gear changes and the way Magic damageย % is calculated, some lower tier gear may be more viable now
Example Gear Loadout

