GLavaDragons |
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Type: | Premium |
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Category: | Wildy |
Forum: | GLavaDragons |
Purchase: | Monthly - Lifetime |
GLavaDragons
⚠️ Wilderness Activity ⚠️ This script operates in the Wilderness:
- Never bring more than 3-4 valuable items
- Avoid equipping untradeable gear above level 20 Wilderness
⚔️ Combat Zones with #Anti-PK:
- Excels in single-combat - Vulnerable to multi-combat teams
This script kills Lava dragons. Currently, only magic is supported to kill these, and we recommend using water spells due to the dragon's elemental weakness.
General Settings
These settings cover the magic or defence level to stop the script at, all the supplies to take on each trip and what spell & number of casts to bring. There isn't a section for Food Count, as the script will fill any remaining free bag slots with whatever Food option you picked. Please bear in mind that you need to adjust the values while thinking of any extra items that will bring, like #Anti-PK gear, Looting bag and Food that isn't from the Karam Count setting. Note: For the below settings, a value of 0 will disable the script withdrawing this item.
Setting | Tooltip |
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Magic Level | What magic level the script will stop at. If set to 0, it'll never stop. |
Defence Level | What magic level the script will stop at. If set to 1, it'll never train defence. |
Min Loot Value | The minimum value of the loot that the script will pick up. For example, the default 1,600 won't pickup Lava Rune drops. |
Food | Which food to bring. Recommend selecting something other either Blighted karambwan & Cooked karambwan like a Summer pie. |
Combat Potion | Which combat potion the script will bring. |
Combat Count | Count of combat potions to withdraw when banking. |
Brew Count | Amount of Saradomin brews to withdraw when banking. |
Restore Count | Count of super restore potions to withdraw when banking. |
Stamina Count | Count of stamina potions to withdraw when banking. |
Karam Count | Count of cooked karambwans to withdraw when banking. |
Anti-venom+ Count | Count of anti-venom+ potions to withdraw when banking. |
Menaphite Remedy Count | Count of Menaphite Remedy potions to withdraw when banking. |
Spell | Which spell to bring runes for. We recommend a water spell. |
Casts To Bring | The amount of casts for the above defined spell to bring. If you select an elemental staff like a Mist battlestaff in the Equipment tab, then it'll only bring the Mind/Chaos/Death/Blood/Wrath runes for the selected spell. |
Equipment
This tab allows you to set the Equipment the script will bring. On most PVM Scripts, this is further split into Two Tabs, Manual Equipment and Dynamic Equipment. Some Scripts, like GFightCaves will only have the Manual Equipment option. Others like Guester will only have the Dyanmic Option.
Manual Equipment
This tab is for manually defining gear that the script will bring. Using your mouse, left click into the Gear Selection Icon of your choice. In the below example, the Shield icon.
Once selected, you'll notice a white border around the Shield icon. On the right search box, begin typing in the item name. In my example, I've typed in "Dragon Defender".
In my search, there are three returned values. It is very important that you right-click on the item that your character has equipped, or is in the bag/bank.
For example, if you select Dragon Defender (t) but in your bank is Dragon Defender (l) then the script will error because you have manually selected an untradeable gear that it cannot buy at the Grand Exchange.
This tab also includes a Import Gear button. If you press this, the script will check the gear the character is currently wearing, and import that as the mandatory gear.
Dynamic Equipment
This tab is for allowing the script to dynamically select the gear the script will bring. Some scripts will only have one Dynamic Tab (i.e GTormentedDemons) and others will have three for all three combat styles (i.e GSandCrabs).
The GP value you enter into each field will be the limit the script will spend for that slot. If you have a more expensive item in your bank that what is defined in the dynamic tab, the script will instead use this instead of buying a cheaper item.
An example would be a Necklace of Anguish. If you have an Anguish in the bank, but only set a 50,000 coin limit for the neck slot. Instead of a script buying a Glory, it'll just use the Anguish if using ranged.
This item values are also dynamic. We'll use the Anguish in the below example again.
If you set the neck value to 15,000,000. Then in April 2024, the script would buy an Anguish to use if ranging. However in April 2025, because the Anguish is now at the time of writing 23 million GP, the script will not purchase an Anguish to use.
Muling
All G Scripts have a dedicated Muling tab, where you can customise and set default options.
Setting | Description |
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Error URL | A discord webhook URL for error information. |
Use Manager Mule | If enabled, uses GManager where available to select a mule for you. This setting will be ignored if you manually enter a mule name. |
Mule Name | Username of the mule. This MUST be correct. |
Mule At Amount | When you have more than this amount + the amount of gold to keep (setting below this) the script will mule down to the amount of gold you want to keep. Eample: You set this amount to 10m, and you set gold to keep to 5m, you will mule when you reach 15m. |
Gold To Keep | Amount of gold to keep after muling. More information is above. |
Ask Mule For Gold At | If your bot has less gold than the input value, it will try to receive gold from the mule. Example: If you set this to 10m, and you have less than 10m GP, the bot will request gold from the mule. This amount of gold that's requested can be configured below. Set to -1 to disable. |
Ask Mule For Amount | If you are receiving gold, your bot will try to receive this much gold from the mule. |
Minimum Membership | If a value above 0 is provided, the script will not mule unless you have more days of membership left. Example: If this is set to 2, and you have 2 days of membership left, the script will not mule. |
Reverse Bond if F2P | If your bot is not members, it will try to receive a bond from the mule. |
Port (Optional) | This is an optional setting. We generate a unique port based on the username of the mule. If you're running into issues, you can set a specific port. Note: Mule and script port options much match if set. If you set port 54321 on the mule, then all bots that you want to mule with this mule, must also have their mule port set to 54321. |
Misc
All G Scripts have a dedicated Misc tab, where you can customise and set default options. These are broken down across two tabs.
Misc Settings
This first tab is any setting that doesn't belong in its own tab or sub tab.
Setting | Description |
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Auto Bond Days | If your membership is less than or equal to the provided value, it will use a bond if you have one, or buy one and use it if you can afford one. |
Custom Mouse Speed | If your value is -1 it will not be changed. High-level PVM should be using a mouse speed of at least 130. Changing this allows your mouse speed to go beyond the limits of DreamBot's max speed (99). Anything beyond 750 will be similar to mouse hopping. If you set this to 100, the mouse will just hop. |
Use Script Events | Will fire off script events within the client, generally speeding up actions. |
World Region | The region of the wolrd the script will play on. I.E selecting Australia the script will play on Australian worlds only, unless an actively requires a certain world i.e example being Pest Control W344. |
Blacklisted World Region | The script will NEVER hop to or login to this world region. |
World Blacklist | Any worlds put in here will not be hopped to. Split them with a comma. For example: 301,302,303 |
World Whitelist | Any worlds put in here, only these worlds will be hopped to. Split them with a comma. For example: 301,302,303 |
Buy Rune Pouch | If enabled the script will buy a rune pouch if it can afford 2x and you don't own one. |
Allow Deadman Worlds | If enabled, the script will function on deadman mode. Note: Unless explicitly stated on the script, the scripts are NOT intended for deadman mode. They will operate the same as a regular world, simply without hopping out of deadman worlds. |
Allow League Worlds | If enabled, the script will function on leagues mode. Note: Unless explicitly stated on the script, the scripts are NOT intended for leagues mode. They will operate the same as a regular world, simply without hopping out of leagues worlds. |
Focus On Exit | If enabled, the client will be focused when the script is killed either from an error or task stop. |
Global Disable Drip | If enabled, all random drip will be disabled. |
Ignore Ping on Hop | If enabled, will ignore world ping settings and just choose a random one instead of a good ping world. |
Default Debug Paint On | If enabled, the debug paint will be enabled at the start of the script. |
Disable Custom Mouse Algo | If enabled, the script will not allow GMouseAlgo to be used, and will instead use DreamBot's. |
Use Custom Mouse Algo On Login | If enabled, the script will use our custom mouse algorithm when logging in. This should only be enabled as a beta test. |
Enable Bank Management | If enabled, the script will sell off items at its own discretion in order to manage bank space and gold. |
Webhook Settings
This second is for Discord Webhooks, so your script can send messages to your Discord Server/Channel with updates from your Script.
Setting | Description |
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General Information URL | A notification with general information about the bot. |
General Information Minutes | If the value is 1 or higher, a webhook will be sent every X minutes. |
Rare Drop URL | A notification will be sent upon receiving a rare drop. |
Rare Drop Screenshot URL | A screenshot will be sent upon receiving a rare drop. |
Rare Drop Value | The minimum price for an item to be considered a rare drop. If any received is above this value, the webhook will fire. |
Pet Drop URL | A notification will be sent upon receiving a pet. |
Banned URL | A notification when script stops from a banned login page. |
Kill Count URL | A notification with the amount of kills the script has. |
Kill Count Frequency | Every X kills, the notification will be sent. |
Script Stop URL | A notification for when the script stops. |
Proggy URL | A screenshot of a picture of the proggy when the script stops. |
Anti-ban
All G Scripts have a dedicated Anti-Ban tab, where you can customise & fine-tune actions. These are broken down across three tabs:
Misc
Setting | Description |
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Default Randomisation | If this is set to 10, all the anti-ban settings below will roll between 1 and 10% if they are set to 0. |
Camera Move Chance | The % chance per tick the camera will randomly move while not in combat. |
Examine Chance | The % chance per tick the script will randomly examine while not in combat. |
Tab Swap Chance | The % chance per tick the script will randomly swap tabs while not in combat. |
Interaction Fail Chance | The % chance the interaction will fail. |
Micro Sleep Chance | The % chance per tick the script will briefly stop execution |
Micro Sleep Min Length | The minimum amount of time in milliseconds that the script will sleep for. |
Micro Sleep Max Length | The maximum amount of time in milliseconds that the script will sleep for. |
Check Skill Exp Chance | The % chance per tick the camera will randomly check a skill's exp while not in combat. |
Kill To Hop | After this many kills, the script will hop at the next bank. |
Minute To Hop | After this many minutes, the script will hop at the next bank. |
Simulate Ironman | If True, the script will act as if it's an ironman. |
Slower Gear Equips | If True, the script will slow down your gear equips while the bank is closed. |
Slower Bulk Dropping | Slows down bulk dropping (roughly 3-6 items or more) |
Bank
Setting | Description |
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Over Withdraw Chance | The % chance per item withdrawn from the bank for the script to over withdraw by a random amount. |
Under Withdraw Chance | The % chance per item withdrawn from the bank for the script to under withdraw by a random amount. |
Sleep Per Withdraw Chance | The % chance per item withdrawn from the bank for the script to execute a micro sleep. |
Search Banking | If True, the script will search your bank for items, instead of scrolling to them. |
Sort Bank | If True, the script will sort your bank based off your recently used items. |
Slower Gear Equips | If True, this will slow down your gear equips while the bank is open. |
Slower Withdrawls | Slows down withdrawls overall independent of sleep per withdraw chance. |
Breaks
Micro
Setting | Description |
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Enable | If this is not enabled, then breaks of this category are disabled. |
Min Wait Time | Minimum time that can pass before a break is triggered in ticks (0.6 seconds) |
Max Wait Time | Maximum time that can pass before a break is triggered in ticks (0.6 seconds) |
Min Length | Minimum time that the break can run for in ticks (0.6 seconds) |
Max Length | Maximum time that the break can run for in ticks (0.6 seconds) |
Enable Mouse Movement | If This is enabled, and the chances configured pass, the mouse will move. This could be moving outside of the screen, or elsewhere on the screen, immediately before the break is started. |
Mouse Move Min Chance | This is the minimum % chance of the Mouse Movement option. |
Mouse Move Max Chance | This is the maximum % chance of the Mouse Movement option. |
Normal
Setting | Description |
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Enable | If this is not enabled, then breaks of this category are disabled. |
Min Wait Time | Minimum time that can pass before a break is triggered in minutes. |
Max Wait Time | Maximum time that can pass before a break is triggered in minutes. |
Min Length | Minimum time that the break can run for in minutes. |
Max Length | Maximum time that the break can run for in minutes. |
Enable AFK Log | If enabled, and the roll is successful, the account will afk logout instead of manually logging out. |
AFK Log Min Chance | This is the minimum % chance of the script to AFK Logout. |
AFK Log Max Chance | This is the maximum % chance of the script to AFK Logout. |
Bedtime
Setting | Description |
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Enable | If this is not enabled, then breaks of this category are disabled. |
Min Chance | This is the minimum % chance of the script to begin a bedtime break. |
Max Chance | This is the maximum % chance of the script to begin a bedtime break. |
Min Length | Minimum time that the break can run for in hours. |
Max Length | Maximum time that the break can run for in hours. |
Min Hour | This is the minimum hour of the day. This is based on a 24 Hour Clock! Minimum value can be 21, or max value can be 2. |
Max Hour | This is the maximum hour of the day. Minimum of 0 hours, Maximum of 6 hours. This is also based on a 24 Hour Clock! |
Bank
Setting | Description |
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Enable | If this is not enabled, then breaks of this category are disabled. Bank breaks have a chance to occur every single time when banking. This is to simulate actions a human might take throughout their day. The chacnes roll every single time the bank is opened. |
Min Chance | Minimum time that the script will preform a bank break. |
Max Chance | Maximum time that the script will preform a bank break. |
Min Length | Minimum time that the break can run for in seconds. |
Max Length | Maximum time that the break can run for in seconds. |
Enable Mouse Movement | If This is enabled, and the chances configured pass, the mouse will move. This could be moving outside of the screen, or elsewhere on the screen, immediately before the break is started. |
Mouse Move Min Chance | This is the minimum % chance of the Mouse Movement option. |
Mouse Move Max Chance | This is the maximum % chance of the Mouse Movement option. |
Add-On Settings
Most GScripts (excluding GAIO/GMuling etc) have a dedicated Add-on Settings tab, where you can set up compatible Add-on Scripts to run before the script you selected to start in DreamBot. Note: You must own any of the Add-on Scripts to intend to run.
For example, from the DreamBot start menu, you can start GSpindel. Then in the Add-on Settings tab for the script, set the GBirdhouses & GFarming scripts to run first, by defining a Target Level for both scripts that is higher than your account's current level. This will cause GBirdhouses and GFarming to run, and after completing their runs, GSpindel will begin.
For other scripts like GCooking, the script will continue until it reaches its Target Level. Unlike GBirdhoues and GFarming that will stop once the run has been completed. This means you don't want to set the Target Level too high for a script like that, otherwise it'll spend the whole time just GCooking.
The following scripts are able to be run as add-ons:
Anti-PK
GLavaDragons like all Wildy script's come with advanced Anti-PK technology. The Anti-PK tab is a priceless asset when set up properly. It enables you to potentially escape Player Killers a lot more frequently by fighting back, teleporting away, or freezing them and logging out underneath. Not only can you customise your escape methods here, you can also get webhooks/notifications for each PKer you kill! Make sure these are set correctly to better increase your chances of escape.
Core Features

Section | Description | Recommended Enabling Settings |
---|---|---|
Detection | PKer identification triggers | • Instant tele on PKer • Blacklist PKers • Consider Skull PKer |
Fight | Combat response protocols | • Freeze PKers • Force freeze logout |
Behavior | Pre/post-engagement actions | • Always Protect item • Hop on PK attemps: 1 • Hop from potential PKers |
Settings
Detection Settings
Setting | Tooltip |
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Instant Tele on PKer | If a potential PKer is around (skulled up or has smite up, has PK gear, and is within your combat bracket) will attempt to teleport out using either a glory, combat bracelet, ring of wealth or seed pod. |
Blacklist PKers | Toggle on whether to add PKers to a blacklist so they will always be considered PKers. |
Consider Smite PKer | If a player has smite prayer active, treat them as a potential PKer even if other conditions are not met. |
Consider Skull PKer | Treat players with a skull as potential PKers regardless of gear or prayers. |
Run From All Possible PKers | Automatically flee from all players identified as possible PKers based on the current detection rules. |
White List CC | Prevents teleporting or fleeing from players in your friends chat (CC), even if they match PKer criteria. |
Fight Settings
Setting | Tooltip |
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Freeze PKers | If you have 25+ Magic, and are on the appropriate spellbook, the script will attempt to freeze PKers. |
Force Freeze Logout | If you are freezing, have 85+ Magic, and a viable freeze spell (Entangle, Blitz, Barrage), the script will not attempt to run. Instead, it will step under and attempt to logout only. This applies while teleblocked. |
Freeze Count | If Freeze PKers is enabled, this is the number of freeze runes or sacks the script will bring. |
Restore to Freeze | If enabled, the script will drink a Super Restore when it's time to freeze but your Magic level is too low to cast the spell. |
Stop Eating At Effective Prayer | The script will stop eating when your Prayer level reaches the specified effective threshold. |
Effective HP To Fight Back | Minimum HP required for the script to consider fighting back instead of fleeing. |
Flick Smite | If true the script will flick smite while the enemy has an attack delay. |
Behaviour Settings
Setting | Tooltip |
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Always Prot Item | If this is enabled, you will always have Protect Item on while in the wilderness. |
Drop Supplies | If true and your effective Prayer is less than your stop-eating-at value, the script will start dropping your supplies so the PKer gets less loot. |
Hop on PK Attempts | This is how many times anti-PK must fire before hopping. |
Anti-PK Hop Mouse | If enabled, the script will reposition your mouse while anti-PK is executing. |
Report PKers | If enabled, the script will report any players that forced anti-PK to execute. |
Hop From Potential PKers | If true, the script will hop from potential PKers if not in combat. This is not treated as an escape. |
Enable Loot Keys | If enabled, the script will enable loot keys. Minimum gold requirement to activate loot keys is 1.75m. |
Loot Key Webhook | This is a Discord webhook URL where the script sends a screenshot of the loot keys. |
Anti-PK Triggered Webhook | This webhook is triggered when anti-PK activates, allowing external alerts. |
Anti-PK Debug Toggle | Enables or disables debug output for the anti-PK system. |
Type World in FC on PK | If enabled, the script will type the current world in the Friends Chat when a PKer is detected. |
Extra Gear
This tab is like Manual Equipment, and you configure it the exact same way. The gear defined in here will sit in your character's bag and will only be used when engaging in Anti-PK.
You do not need to configure every field. For example, the below gear is what I would bring to GVenenatis. I have 4 items that'll be kept on death: Ursine Chainmace, Fire cape, Dragon defender, Berserker Ring (i).
In my Extra Gear tab, I will define the following items: Air battlestaff, Swampbark body & Swampbark legs
Because I have enabled the Fight Settings: Freeze PKers. The script will equip my mage body & legs when attempting to cast my freeze spell (in my case, Entangle). If I have defined a Spell in the below settings table, to say Wind wave. The script will bring Blood Runes and equip my Air Battlestaff to cast the spell against PKers.
Extra Gear Settings
Setting | Tooltip |
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Spec Weapon | If a weapon is selected, the script will save spec for anti-PK. A weapon to use to attempt to PK PKers. |
Bring Dinhs | The script will bring Dinh's bulwark and wear it during anti-PK situations. |
Bring Phoenix Necklace | If true, the script will bring a Phoenix Necklace and wear it when fighting another player. |
Bring Recoil | If true, the script will bring a Ring of Recoil and wear it when fighting another player. |
Spell | If a spell is selected, the script will bring the required runes and attempt to cast it when escaping. |