|
GClueScrolls |
|
| Type: | Premium |
|---|---|
| Category: | Miscellaneous |
| Forum: | TODO |
| Purchase: | TODO |
GClueScrolls
GClueScrolls is a full treasure trail bot. It obtains and solves clue scrolls from start to finish: it farms clues with implings, thieving and combat, reads the clue you're holding, solves the step, and opens the reward casket at the end. It covers Beginner through Elite, including puzzle boxes, STASH units and emote costume swaps.
Most of the obtaining and the harder steps are members only. It banks, restocks, and buys supplies off the GE (or a store on an ironman). It runs anti-PK and hops worlds if a step takes it into the Wilderness.
Master clues are not farmed or solved. The script also doesn't do Falo the Bard steps, skill and challenge scrolls, or three-step cryptics.
Requirements
- Enough gold for supplies (spade, tinderbox, runes, food, teleports, STASH and emote items), unless you have reverse muling set up.
- Members for thieving, impling jar farming, and most coordinate, emote and STASH steps. F2P can still do the basic step types.
- Level and quest requirements are handled per step (see the tables below). Higher Thieving, Construction, Magic and combat unlock more obtaining methods and step types.
Obtaining clues
Farming starts when you own none of your target clue and stops at the per-tier cap. Pick the target tier and which methods you want in the GUI. There are three ways it gets clues.
Impling jars
Loots and opens impling jars for clues. Each jar maps to a clue tier. Members only. Hard and Elite jars are off by default.
| Impling jars | Notes |
|---|---|
| Young, Gourmet, Eclectic, Essence, Nature, Magpie, Ninja, Dragon | Each jar maps to a clue tier. Hard and Elite jars are off by default. Turn them on for the higher tiers. |
Thieving
Pickpockets and steals for clues. All members only.
| Method | Requirement | Tier |
|---|---|---|
| H.A.M. Members | Thieving 15 | Easy |
| Isle of Souls chest | Thieving 28 | Medium |
| Aldarin chest | Thieving 36 + Children of the Sun | Medium |
| Gnomes | Thieving 75 | Medium |
| Paladins | Thieving 70 | Hard |
Combat
Kills monsters that drop clues. It builds a combat gear set for these.
| Monster | Requirement | Tier |
|---|---|---|
| Goblins | Beginner / Easy | |
| Guards | Medium | |
| Green dragons | Hard | |
| Hellhounds | Hard | |
| Amoxliatl | Heart of Darkness | Elite |
| Lava dragons | Elite |
Tier support
| Tier | Obtained | Solved |
|---|---|---|
| Beginner | Yes | Yes |
| Easy | Yes | Yes |
| Medium | Yes | Yes |
| Hard | Yes | Yes |
| Elite | Yes | Partially |
| Master | No (blacklisted as a farm target) | No |
Elite trails are only partially solved. They can include step types the solver doesn't do (skill and challenge scrolls, and three-step cryptics), so an Elite clue can stall on one of those even when the rest of the trail solves fine.
Step solvers
The solver reads the clue and runs the matching step type. These are the ones it handles.
| Step type | What it does |
|---|---|
| Anagram | Decodes the anagram, talks to the right NPC or object, and types the answer where needed. |
| Cipher | Solves the cipher and talks to the named NPC. |
| Cryptic | A large bank of cryptic steps: talk-to-NPC, search objects, crates, drawers and chests, dig steps, key steps (kills the right NPC for a key, then searches), light-source steps, and "kill X" steps. It also special-cases the Hans and Ambassador Spanfipple wander steps. |
| Charlie the Tramp | Fetches, buys or withdraws the required item (iron ore, daggers, raw fish, leather, and so on), then talks to Charlie. |
| Coordinate | Works out the sextant location, walks there and digs. It fights aggressive NPCs, buys rope, machete or axe where needed, respects quest and area requirements, and supports Sailing-gated island clues. |
| Map | Walks to the marked spot and digs or searches the mapped object. Covers beginner through elite, treasure and mysterious-orb maps. It prays through the Dark Warriors' Fortress wildy step. |
| Emote | Equips the required costume or gear (Barrows sets, god books, mitres, team capes, and so on), performs the emotes and talks to Uri. It handles double agents, "nothing equipped" steps and the special unlock branches. |
| STASH units | Builds the STASH unit (Construction-gated per tier), withdraws the emote items from it, then deposits them back when the clue is done. |
| Fairy ring | Flies fairy ring codes (needs a Dramen or Lunar staff) and digs at the destination. |
| Music | Plays the named song and talks to Cecilia. It pre-unlocks the songs clues need. |
| Hot/Cold | Strange device solver. It gets the device from Reldo, narrows the candidates, then walks and digs to pinpoint the spot. |
| Puzzle box | Solves the sliding puzzle box and clicks the tiles. It withdraws and opens boxes automatically, and resets if it gets stuck. |
Caskets, support and failsafes
| Feature | Description |
|---|---|
| Caskets and boxes | Opens reward caskets, scroll boxes, clue bottles and geodes, deposits afterwards, and reads the next clue to build the following step. |
| Gear and combat | Builds a ranged set (blowpipe priority, Ava's, ammo top-off) for clues with an enemy and for coordinate clues. It flicks protection prayers for specific NPCs and uses rag-hide in the Wilderness. |
| Banking and restock | Withdraws and restocks spade, tinderbox, candle, runes, staminas, food, teleport jewellery, the Dramen staff and any per-clue extras. It handles Entrana (banks gear, goes in unarmed) and ironman GE or store buying. |
| Anti-PK and failsafes | Runs anti-PK with world hopping in the Wilderness. It drops a clue cleanly if it can't reach a step, gets stuck, or loops, and disables itself if it keeps getting clues it can't solve. Muling and webhooks are supported. |
Not supported
- Falo the Bard steps.
- Skill and challenge scrolls (three-item skill challenges).
- Three-step cryptic clues.
- Master clues (not farmed, blacklisted as a target).
Muling
All G Scripts have a dedicated Muling tab, where you can customise and set default options. Below is a table of all the settings and descriptions, and below it, an example of my Muling tab from GDelve.
| Setting | Description |
|---|---|
| Error URL | A discord webhook URL for error information. |
| Mule At Amount | When you have more than this amount + the amount of gold to keep (setting below this) the script will mule down to the amount of gold you want to keep. Eample: You set this amount to 10m, and you set gold to keep to 5m, you will mule when you reach 15m. |
| Gold To Keep | Amount of gold to keep after muling. More information is above. |
| Ask Mule For Gold At | If your account has less gold than the input value, it will try to receive gold from the mule. Example: If you set this to 10m, and you have less than 10m GP, the account will request gold from the mule. This amount of gold that's requested can be configured below. Set to -1 to disable. |
| Ask Mule For Amount | If you are receiving gold, your account will try to receive this much gold from the mule. |
| Minimum Membership | If a value above 0 is provided, the script will not mule unless you have more days of membership left. Example: If this is set to 2, and you have 2 days of membership left, the script will not mule. |
| Reverse Bond if F2P | If your account is not members, it will try to receive a bond from the mule. |
| Mule Group ID | Group ID's allow refined control between what mule(s) a given account will connect to. This setting is used to restrict what accounts can connect to certain mules. If you configure a group ID in here, the account will only connect to a mule that has the same group ID. This is superior than configuring a port, as that forces you to have many profiles to have refined control over which mules the account(s) can connect to. The same as dynamic muling; if multiple mules have the same group ID, then the account will connect to its 'favourite' mule among the mules with the same group id. However, if no mules exist with the same group id, then it will not mule at all. This setting exists to give you refined control over what mules your accounts will connect to. Most people shouldn't use this setting, as dynamic muling should already be sufficient. For more information, here is some examples of how it works: if you have 10 rev accounts, and 2 mules. You want exactly 5 accounts to use 1 mule, and exactly 5 accounts to use another mule. You only need 2 profiles to make this happen, one profile can be running on group ID "a" and one profile on group id "b". Any accounts running on group id "a" will only mule with the mule that also has a group id of "a". As this uses dynamic muling, if you want to run 5 more accounts, you don't need to make a new profile; you can simply run another mule with the group id of "a" or "b", and more accounts on the respective group id. For example, you can run 10 accounts on grooup "a" and 5 accounts on group "b". If 2 mules are running on group "a", then each of the 10 accounts on group "a" will select their favourite mule among both mules running on group "a". In the event of a mule being banned, if another mule exists with the same group id, then the account will simply swap over to use another mule in the group. This setting makes it easy to launch replacement mules, while restricting which accounts can interact with a specific mule. |
Example

This example is from my GDelve. In this example, you see I've set up a Discord Webhook if the account trying to trade the mule cannot for any reason. The mules name is included that it'll trade gold to, or request it from. It's setup to mule once it gets to 35m GP, as it needs to give 30m and keep 5m. Or to request 5m from the mule, if it gets below 2m GP from buying supplies. Reverse Bond if F2P is enabled in case the Auto Bond setting in Misc tab is set to 0.
Discord Webhook Setup
- 1. Create Discord server or use an existing server you have created.
- 2. Create a Muling channel or use an existing channel you have created.
- 3. Edit the channel, enter the Integrations tab and select the New Webhook button.
- 4. Click onto the new Webhook, and select Copy Webhook URL.
- 5. Paste into Error URL and Webhook URL field.
Misc
All G Scripts have a dedicated Misc tab, where you can customise and set default options. These are broken down across two tabs.
Misc Settings
This first tab is any setting that doesn't belong in its own tab or sub tab in the script. Below is an example of my GYama Misc Tab > Misc Settings.
| Setting | Description |
|---|---|
| Auto Bond Days | If your membership is less than or equal to the provided value, it will use a bond if you have one, or buy one and use it if you can afford one. |
| Custom Mouse Speed | If your value is -1 it will not be changed. High-level PVM should be using a mouse speed of at least 130. Changing this allows your mouse speed to go beyond the limits of DreamBot's max speed (99). Anything beyond 750 will be similar to mouse hopping. If you set this to 100, the mouse will just hop. |
| Use Script Events | Will fire off script events within the client, generally speeding up actions. |
| World Region | The region of the wolrd the script will play on. I.E selecting Australia the script will play on Australian worlds only, unless an actively requires a certain world i.e example being Pest Control W344. |
| Blacklisted World Region | The script will NEVER hop to or login to this world region. |
| World Blacklist | Any worlds put in here will not be hopped to. Split them with a comma. For example: 301,302,303 |
| World Whitelist | Any worlds put in here, only these worlds will be hopped to. Split them with a comma. For example: 301,302,303 |
| Buy Rune Pouch | If enabled the script will buy a rune pouch if it can afford 2x and you don't own one. |
| Allow Deadman Worlds | If enabled, the script will function on deadman mode. Note: Unless explicitly stated on the script, the scripts are NOT intended for deadman mode. They will operate the same as a regular world, simply without hopping out of deadman worlds. |
| Allow League Worlds | If enabled, the script will function on leagues mode. Note: Unless explicitly stated on the script, the scripts are NOT intended for leagues mode. They will operate the same as a regular world, simply without hopping out of leagues worlds. |
| Focus On Exit | If enabled, the client will be focused when the script is killed either from an error or task stop. |
| Global Disable Drip | If enabled, all random drip will be disabled. |
| Ignore Ping on Hop | If enabled, will ignore world ping settings and just choose a random one instead of a good ping world. |
| Default Debug Paint On | If enabled, the debug paint will be enabled at the start of the script. |
| Disable Custom Mouse Algo | If enabled, the script will not allow GMouseAlgo to be used, and will instead use DreamBot's. |
The old GUI (reachable via the Swap to Old GUI button) also carries a few legacy Misc toggles that aren't in the new GUI: Use Menu Entry Swapper, Use Human Interactions and Use Bank Tags.
Example

This example is from my GYama. In this example (click image to see full size), the Auto Bond setting in is set to 2, so once membership gets down to 2 days, the bot will buy a bond to extend it. If Muling is setup, it'll ask the mule for money to buy a bond if it's too poor. Custom Mouse Speed and Script Events are the default settings, and world region is set to Australia since my bots server is in Australia. I've blacklisted world 424 and 425 as I've noticed it's unstable and causes bad tick ratio, and whitelist is empty so it'll use any other Australia world. The rest of the settings I've left as the default.
Webhook Settings
This second is for Discord Webhooks, so your script can send messages to your Discord Server/Channel with updates from your Script.
| Setting | Description |
|---|---|
| General Information URL | A notification with general information about the bot. |
| General Information Minutes | If the value is 1 or higher, a webhook will be sent every X minutes. |
| Rare Drop URL | A notification will be sent upon receiving a rare drop. |
| Rare Drop Screenshot URL | A screenshot will be sent upon receiving a rare drop. |
| Rare Drop Value | The minimum price for an item to be considered a rare drop. If any received is above this value, the webhook will fire. |
| Pet Drop URL | A notification will be sent upon receiving a pet. |
| Banned URL | A notification when script stops from a banned login page. |
| Kill Count URL | A notification with the amount of kills the script has. |
| Kill Count Frequency | Every X kills, the notification will be sent. |
| Script Stop URL | A notification for when the script stops. |
| Proggy URL | A screenshot of a picture of the proggy when the script stops. |
Example

This example is from my GYama. In this example, there are five webhooks populated:
Rare Drop URL, Rare Drop Screenshot URL and Pet Drop URL all have the same webhook generated from one Discord channel called drops. The Banned URL and the Script Stop URL both have another webhook that is generated from a channel called information.
This allows me to be notified when I get rare drops, pets, the account is banned or the script is stopped to either of these Discord Channels.
Discord Webhook Setup
- 1. Create Discord server or use an existing server you have created.
- 2. Create a Muling channel or use an existing channel you have created.
- 3. Edit the channel, enter the Integrations tab and select the New Webhook button.
- 4. Click onto the new Webhook, and select Copy Webhook URL.
- 5. Paste into Error URL and Webhook URL field.
Anti-ban
All G Scripts have a dedicated Anti-Ban tab, where you can customise & fine-tune actions. These are broken down across three tabs:
Misc
| Setting | Description |
|---|---|
| Default Randomisation | If this is set to 10, all the anti-ban settings below will roll between 1 and 10% if they are set to 0. |
| Camera Move Chance | The % chance per tick the camera will randomly move while not in combat. |
| Examine Chance | The % chance per tick the script will randomly examine while not in combat. |
| Tab Swap Chance | The % chance per tick the script will randomly swap tabs while not in combat. |
| Interaction Fail Chance | The % chance the interaction will fail. |
| Micro Sleep Chance | The % chance per tick the script will briefly stop execution |
| Micro Sleep Min Length | The minimum amount of time in milliseconds that the script will sleep for. |
| Micro Sleep Max Length | The maximum amount of time in milliseconds that the script will sleep for. |
| Check Skill Exp Chance | The % chance per tick the camera will randomly check a skill's exp while not in combat. |
| Kill To Hop | After this many kills, the script will hop at the next bank. |
| Minute To Hop | After this many minutes, the script will hop at the next bank. |
| Simulate Ironman | If True, the script will act as if it's an ironman. |
| Slower Gear Equips | If True, the script will slow down your gear equips while the bank is closed. |
| Slower Bulk Dropping | Slows down bulk dropping (roughly 3-6 items or more) |
| Fake NCW Movement | Adds occasional fake mouse movement while No Click Walking, so the mouse isn't sat dead still between tiles. |
| Fake Manip Movement | Adds occasional fake mouse movement while using Menu Manipulation, so the cursor isn't perfectly still between manipulated clicks. |
| Use AI Mouse | Uses the AI mouse algorithm for more human-like cursor paths. |
| Use New Walking | Switches to the newer walking system. |
Bank
| Setting | Description |
|---|---|
| Over Withdraw Chance | The % chance per item withdrawn from the bank for the script to over withdraw by a random amount. |
| Under Withdraw Chance | The % chance per item withdrawn from the bank for the script to under withdraw by a random amount. |
| Sleep Per Withdraw Chance | The % chance per item withdrawn from the bank for the script to execute a micro sleep. |
| Search Banking | If True, the script will search your bank for items, instead of scrolling to them. |
| Sort Bank | If True, the script will sort your bank based off your recently used items. |
| Slower Gear Equips | If True, this will slow down your gear equips while the bank is open. |
| Slower Withdrawls | Slows down withdrawls overall independent of sleep per withdraw chance. |
Breaks
Micro
| Setting | Description |
|---|---|
| Enable | If this is not enabled, then breaks of this category are disabled. |
| Min Wait Time | Minimum time that can pass before a break is triggered in ticks (0.6 seconds) |
| Max Wait Time | Maximum time that can pass before a break is triggered in ticks (0.6 seconds) |
| Min Length | Minimum time that the break can run for in ticks (0.6 seconds) |
| Max Length | Maximum time that the break can run for in ticks (0.6 seconds) |
| Enable Mouse Movement | If This is enabled, and the chances configured pass, the mouse will move. This could be moving outside of the screen, or elsewhere on the screen, immediately before the break is started. |
| Mouse Move Min Chance | This is the minimum % chance of the Mouse Movement option. |
| Mouse Move Max Chance | This is the maximum % chance of the Mouse Movement option. |
Normal
| Setting | Description |
|---|---|
| Enable | If this is not enabled, then breaks of this category are disabled. |
| Min Wait Time | Minimum time that can pass before a break is triggered in minutes. |
| Max Wait Time | Maximum time that can pass before a break is triggered in minutes. |
| Min Length | Minimum time that the break can run for in minutes. |
| Max Length | Maximum time that the break can run for in minutes. |
| Enable AFK Log | If enabled, and the roll is successful, the account will afk logout instead of manually logging out. |
| AFK Log Min Chance | This is the minimum % chance of the script to AFK Logout. |
| AFK Log Max Chance | This is the maximum % chance of the script to AFK Logout. |
Bedtime
| Setting | Description |
|---|---|
| Enable | If this is not enabled, then breaks of this category are disabled. |
| Min Length | Minimum time that the break can run for in hours. |
| Max Length | Maximum time that the break can run for in hours. |
| Min Hour | This is the minimum hour of the day. This is based on a 24 Hour Clock! Minimum value can be 21, or max value can be 2. |
Bank
| Setting | Description |
|---|---|
| Enable | If this is not enabled, then breaks of this category are disabled. Bank breaks have a chance to occur every single time when banking. This is to simulate actions a human might take throughout their day. The chacnes roll every single time the bank is opened. |
| Min Chance | Minimum time that the script will preform a bank break. |
| Max Chance | Maximum time that the script will preform a bank break. |
| Min Length | Minimum time that the break can run for in seconds. |
| Max Length | Maximum time that the break can run for in seconds. |
| Enable Mouse Movement | If This is enabled, and the chances configured pass, the mouse will move. This could be moving outside of the screen, or elsewhere on the screen, immediately before the break is started. |
| Mouse Move Min Chance | This is the minimum % chance of the Mouse Movement option. |
| Mouse Move Max Chance | This is the maximum % chance of the Mouse Movement option. |
Add-On Settings
Most GScripts (excluding GAIO/GMuling etc) have a dedicated Add-on Settings tab, where you can set up compatible Add-on Scripts to run before the script you selected to start in DreamBot. Note: You must own any of the Add-on Scripts to intend to run.
For example, from the DreamBot start menu, you can start GSpindel. Then in the Add-on Settings tab for the script, set the GBirdhouses & GFarming scripts to run first, by defining a Target Level for both scripts that is higher than your account's current level. This will cause GBirdhouses and GFarming to run, and after completing their runs, GSpindel will begin.
For other scripts like GCooking, the script will continue until it reaches its Target Level. Unlike GBirdhoues and GFarming that will stop once the run has been completed. This means you don't want to set the Target Level too high for a script like that, otherwise it'll spend the whole time just GCooking.
The following scripts are able to be run as add-ons: