Skills Settings
The below settings control how the script will train the combat status being used. There is no Strength until value, as the script will always train Strength to 99 if the Skill Group setting = Melee and the Strength Weight setting isn't 0.
Setting | Tooltip |
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Train Attack Until | Whether or not to enable training Attack. It will still be determined randomly which stat to train. |
Train Defence Until | The level to train Defence until. It will still be determined randomly which stat to train. |
Attack Weight | The base weight used to roll which stat to train. A higher value means it's more likely to train Attack. |
Strength Weight | The base weight used to roll which stat to train. A higher value means it's more likely to train Strength. |
Defence Weight | The base weight used to roll which stat to train. A higher value means it's more likely to train Defence. |
Skill Group | Which skill group to use. |