This task provides three training solutions using the Wilderness Chaos Altar & Libation Bowl. Dynamic material selection and profit/XP optimisation are available for all options!
If set to Dynamic, it'll pick a bone based on the below GP / XP Weight Settings. Otherwise, you can define a bone to always use.
GP Weight - Optional
0-100
How important GP/XP is when determining the best bone. By default, these values should pick dragon bones or wyvern bones.
XP Weight - Optional
0-100
How important XP/H is when determining the best bone. By default, these values should pick dragon bones or wyvern bones.
Use Wildy Altar
Enabled or Disabled
If true, the script can roll to use the wildy altar.
(BETA) Use Noted Bones
Value of noted bones to bring to the alter. Will automatically bring enough gold to unnote them.
If this value is higher than zero, when using the wildy altar it will bring noted bones. Ideally, you should make this a multiple of 26 (25 if using enchanted symbol)
Use Libation Altar
Enabled or Disabled
If true, the script can roll to use the libation altar.