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GRangeTrainer: Difference between revisions

From GScripts
Content update, accuracy fixes and cleanup
 
Blank page (script no longer offered)
Tag: Blanking
 
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{{Template:Script_Infobox
| icon        = {{PAGENAME}}.png
| type        = [[Premium]]
| category    = [[Skilling]]
| forum  = [TODO {{PAGENAME}}]
| purchase    = [TODO Monthly - Lifetime]
| video1      =
| video2      =
| video3      =
}}
=={{PAGENAME}}==
{{PAGENAME}} trains [[osrs:Ranged|Ranged]] across three stages and handles the whole thing for you: it cannons up to a set level, then switches to [[osrs:Chinchompa (weapon)|chinchompa]] stacking, working through Forthos Dungeon spiders, Pollnivneach bandits, and finally Monkey Madness I skeleton monkeys as your level climbs. It auto-builds and upgrades your ranged gear by GP budget, banks and restocks supplies, world-hops away from crashers, and [[osrs:High Level Alchemy|High Alchs]] loot for profit while it fights.


Because it stacks NPCs and prays Protect from Melee the whole time, it needs [[osrs:Prayer|Prayer]] 43 minimum before it'll chin. It'll also double as a [[osrs:Defence|Defence]]/[[osrs:Attack|Attack]] trainer via the chinning attack style (see [[#traindef|Train Def Until]]).
For best results we recommend running [[Menu Manipulation]] so the script can [[#flick|1-tick flick]] prayers, and [[Guester]] if you don't already have the [[osrs:Dwarf Cannon (quest)|Dwarf Cannon]] quest done, since the script will auto-complete it for you.
===Requirements===
*Members.
*Level 45 [[osrs:Ranged|Ranged]] and Level 43 [[osrs:Prayer|Prayer]] (needs [[osrs:Protect from Melee|Protect from Melee]] for chinning).
*Completion of [[osrs:Dwarf Cannon (quest)|Dwarf Cannon]] for the cannon stage. If you don't have it and own [[Guester]], the script will complete it for you. Without either, the cannon stage won't run.
*Enough gold to start, roughly 500k+ for chinchompas (ironmen need owned chins instead).
*Level 21 [[osrs:Magic|Magic]] and the normal spellbook if you want to High Alch loot while training (optional).
===Recommended===
*Completion of [[osrs:Monkey Madness I|Monkey Madness I]] for the highest-XP chinning stage (MM1 skeleton monkeys).
*[[Menu Manipulation]] enabled so [[#flick|1-Tick Flick]] is available.
==Training Stages==
The script picks its stage automatically based on your Ranged level and quests. The stages are mutually exclusive and level-gated.
{| class="wikitable"
! Stage
! When it runs
! Notes
|-
| '''Dwarf Cannon'''
| While Ranged is below your [[#cannonlevel|Cannon Until Level]] (default 45).
| Sets up at the Coal Trucks cannon spot, fires [[osrs:Steel cannonball|Steel cannonballs]], repairs when broken, and picks up + world-hops if someone else's cannon is in the way. Auto-buys missing cannon pieces and balls off the GE.
|-
| '''Forthos spiders'''
| Default chinning stage once Ranged is past the cannon level and you're not eligible for bandits or monkeys.
| Stacks Red spiders in Forthos Dungeon. Resets aggro by walking out and back when the spiders stop being aggressive. Loots and values [[osrs:Red spiders' eggs|Red spiders' eggs]].
|-
| '''Pollnivneach bandits'''
| Once Ranged hits your [[#banditlevel|Bandit Chin Level]] (default 45) and you're not chinning monkeys.
| Stacks Bandits at the Pollnivneach Bandit Camp. Carries [[osrs:Shantay pass|Shantay passes]] to reach the desert. Alchs loot while fighting.
|-
| '''MM1 skeleton monkeys'''
| Highest priority. Once Ranged hits your [[#monkeylevel|Monkey Chin Level]] (default 45) AND [[osrs:Monkey Madness I|Monkey Madness I]] is complete.
| Stacks skeleton monkeys in the MM1 tunnels. Manages bones on the floor to keep the stack tight, avoids [[osrs:Floor spikes|Floor spikes]], uses [[osrs:Antidote++|Antidote++]] for poison, and world-hops off anyone crashing nearby.
|}
==Chinning==
The chinner picks the best [[osrs:Chinchompa (weapon)|chinchompa]] it can use and afford within your weapon GP budget: grey, [[osrs:Red chinchompa (weapon)|red]], or [[osrs:Black chinchompa (weapon)|black]]. Ironmen use owned chins (black > red > grey); everyone else uses grey, upgrading to higher-tier chinchompas as your Ranged climbs.
It targets the best NPC to AoE-chin the whole stack, prays Protect from Melee plus offensive ranged prayers, turns off auto-retaliate, and manually picks its targets. It auto-buys chins off the GE and keeps a healthy supply on hand, doing a final trip rather than stopping mid-supply.
==Settings==
{| class="wikitable"
! Setting
! Description
|-
| '''Combat Potion'''
| Which combat potion to bring: let the script choose (defaults to [[osrs:Ranging potion|Ranging potion]]), [[osrs:Ranging potion|Ranging]], or [[osrs:Divine ranging potion|Divine ranging]].
|- id="cannonlevel"
| '''Cannon Until Level'''
| Ranged level to cannon up to before switching over to chinchompas. Default 45.
|- id="banditlevel"
| '''Bandit Chin Level'''
| Ranged level to start chinning Pollnivneach bandits instead of Forthos spiders. Default 45.
|- id="monkeylevel"
| '''Monkey Chin Level'''
| Ranged level to start chinning MM1 skeleton monkeys instead of spiders or bandits. Requires Monkey Madness I complete. Default 45.
|- id="flick"
| '''One Tick Flick'''
| 1-tick prayer flicks the fight. Requires [[Menu Manipulation]] active and noob-mode off.
|- id="traindef"
| '''Train Def Until'''
| Trains [[osrs:Defence|Defence]] via the chinning attack style until this level, then switches to training [[osrs:Attack|Attack]]. Default 1.
|}
==Gear==
{{PAGENAME}} builds your ranged setup dynamically against a GP budget using a Ranged gear request. It picks armour and the best affordable chinchompa within a configurable weapon GP budget, uses untradeables where it can, and re-checks the bank for gear upgrades as your Ranged and Defence levels increase.
==High Alchemy==
With Level 21 [[osrs:Magic|Magic]] and the normal spellbook, the script can High Alch a chosen item while it cannons or chins for extra profit. It banks the [[osrs:Nature rune|Nature runes]] and [[osrs:Fire rune|Fire runes]] to match your alch count. By default it loots [[osrs:Adamant longsword|Adamant longsword]], [[osrs:Rune dagger|Rune dagger]], and [[osrs:Rune med helm|Rune med helm]] for alch value. It only loots in Forthos Dungeon above a minimum value.
{| class="wikitable"
! Setting
! Description
|-
| '''Item to Alch'''
| The item the script will High Alch while training. Requires 21 Magic and the normal spellbook.
|-
| '''Alch Count'''
| How many alchs to bring per trip. The script banks the Nature and Fire runes needed to match your alch count.
|}
==Supplies==
The script banks and restocks everything it needs per stage off the GE, and disables itself if it can't afford food, chins, or cannon pieces.
{| class="wikitable"
! Supply
! Notes
|-
| '''Food'''
| Requires a bank food healing 11+, otherwise it buys [[osrs:Manta ray|Manta ray]]. Brings around 18 food minus prayer/combat-pot slots.
|-
| '''Prayer Potions'''
| Brings prayer potions sized to the current stage (fewer when 1-tick flicking, none when cannoning).
|-
| '''Ranging / Divine Ranging'''
| 3 potions per trip.
|-
| '''Stamina Potions'''
| Non-ironman only. Keeps 40+ doses owned.
|-
| '''Antidote++'''
| For poison, mainly when chinning monkeys.
|-
| '''Teleport Jewellery'''
| Non-ironman only. Auto-recharges/buys [[osrs:Ring of dueling|Ring of dueling]], [[osrs:Ring of wealth|Ring of wealth]], and [[osrs:Skills necklace|Skills necklace]].
|-
| '''Shantay Pass'''
| Carries 5 for the desert bandit trips.
|}
{{Template:MMAA}}
[[Category:Premium]]
[[Category:Skilling]]
[[Category:PVM]]

Latest revision as of 19:32, 6 June 2026