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GThieving: Difference between revisions

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{{PAGENAME}} supports almost all aspects of thieving, and can be configured to dynamically thieve (i.e adjust automatically as it levels up), or force a specific target. It can also be setup to dynamic thieve until it reaches a certain level, then automatically switched to a forced target, i.e Vyres. You can let it choose its own select food, or force it to select from a [[#food|huge list]] below. Lastly as it supports [[osrs:Wealthy citizen|Wealthy citizen]], you can also define how many keys to collect before it burglaries houses.
=== Training Methods ===
=== Training Methods ===
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
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! Targets
! Targets
|-
|-
| '''[https://oldschool.runescape.wiki/w/Pickpocket Pickpocketing]'''
| '''[[osrs:Pickpocketing|Pickpocketing]]'''
| [https://oldschool.runescape.wiki/w/Man Man] • [https://oldschool.runescape.wiki/w/Farmer Farmer] • [https://oldschool.runescape.wiki/w/Master_farmer Master Farmer] • [https://oldschool.runescape.wiki/w/Ardougne_Knight Ardougne Knight] • [https://oldschool.runescape.wiki/w/Wealthy_citizen Wealthy Citizen] • [https://oldschool.runescape.wiki/w/Vyrewatch_sentinel Vyres] • [https://oldschool.runescape.wiki/w/Elf_(Prifddinas) Elves]
| [[osrs:Man|Man]] • [[osrs:Farmer|Farmer]] • [[osrs:Master farmer|Master farmer]] • [[osrs:Ardougne Knight|Ardougne Knight]] • [[osrs:Wealthy citizen|Wealthy citizen]] • [[osrs:Vyrewatch sentinel|Vyres]] • [[osrs:Elf (Prifddinas)|Elves]]
|-
|-
| '''[https://oldschool.runescape.wiki/w/Stall Stall Thieving]'''
| '''[[osrs:Stall|Stall Thieving]]'''
| [https://oldschool.runescape.wiki/w/Cake_stall Cake Stall] • [https://oldschool.runescape.wiki/w/Silk_stall Silk Stall] • [https://oldschool.runescape.wiki/w/Fruit_stall Fruit Stall]
| [[osrs:Cake stall|Cake stall]] • [[osrs:Silk stall|Silk stall]] • [[osrs:Fruit stall|Fruit stall]]
|-
|-
| '''[https://oldschool.runescape.wiki/w/Blackjacking Blackjacking]'''
| '''[[osrs:Blackjacking|Blackjacking]]'''
| [https://oldschool.runescape.wiki/w/Beardless_bandit Beardless Bandit] • [https://oldschool.runescape.wiki/w/Bandit Bandit] • [https://oldschool.runescape.wiki/w/Menaphite_thug Menaphite Thug]
| [[osrs:Beardless bandit|Beardless bandit]] • [[osrs:Bandit|Bandit]] • [[osrs:Menaphite thug|Menaphite thug]]
|-
|- {{#ifeq:{{{gaio|no}}}|yes|style="display:none;"|}}
| '''[https://oldschool.runescape.wiki/w/Underwater_Agility_and_Thieving Underwater Thieving]'''
| '''[[osrs:Underwater Agility and Thieving|Underwater Thieving]]'''
| [https://oldschool.runescape.wiki/w/Underwater_chest Underwater chests]
| [[osrs:Underwater chest|Underwater chests]]
|}
|}


=== Key Features ===
====Requirements====
{| class="wikitable"
For all above tasks, please check the links to ensure you meet the level and quest requirements. For this script specifically regarding Blackjacking, a [[osrs:Maple Blackjack|Maple Blackjack]] must be in the account's bank! You can speak to [[osrs:Ali Morrisane|Ali Morrisane]] and ask about his selection of blackjacks to purchase one.
! Feature
! Description
! Configuration
|-
| '''Dynamic Targeting'''
| Auto-selects optimal NPC/stall based on:
• Your level
• Profit potential
| • Force override toggle<br>
|-
| '''[https://oldschool.runescape.wiki/w/House_key House key] Management'''
| Steal from [https://oldschool.runescape.wiki/w/Wealthy_citizen Wealthy Citizen] homes:
• Set key quota
• Auto-house entry
| • Loot prioritization<br>• Guard detection
|-
| '''Food Automation'''
| Handles healing items:
[https://oldschool.runescape.wiki/w/Wine Wine] • [https://oldschool.runescape.wiki/w/Cake Cake] • [https://oldschool.runescape.wiki/w/Shark Shark]
| • Preferred food selection<br>
|-
| '''Item Restocking'''
| Auto-purchases missing gear:
| • [https://oldschool.runescape.wiki/w/Grand_Exchange GE] price limits<br>• Minimum quantity
|}


===General Settings===
===General Settings===
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| Recommended to set to 5, but can be as low as 1.
| Recommended to set to 5, but can be as low as 1.
|-
|-
| '''Forced Food'''
| '''<span id="food">Forced Food‎</span>'''
| This is the food you will use.
| This is the food you will use.
| Dynamic, Dark Crab, Manta Ray, Sea Turtle, Tuna Potato, Blighted Manta Ray, Summer Pie, Anglerfish, Blighted Anglerfish, Shark, Cooked Karambwan, Blighted Karambwan, Meat Pizza, Monkfish, Egg Potato, Potato With Cheese, Premade Choc Bomb, Premade Ttl, Swordfish, Bass, Meat Pie, Lobster, Jug Of Wine, Tuna, Salmon, Trout, Shrimps, Cooked Chicken, Cooked Meat, Chocolate Cake, Cake, Pineapple Pizza, Anchovy Pizza, None
| Dynamic, Dark Crab, Manta Ray, Sea Turtle, Tuna Potato, Blighted Manta Ray, Summer Pie, Anglerfish, Blighted Anglerfish, Shark, Cooked Karambwan, Blighted Karambwan, Meat Pizza, Monkfish, Egg Potato, Potato With Cheese, Premade Choc Bomb, Premade Ttl, Swordfish, Bass, Meat Pie, Lobster, Jug Of Wine, Tuna, Salmon, Trout, Shrimps, Cooked Chicken, Cooked Meat, Chocolate Cake, Cake, Pineapple Pizza, Anchovy Pizza, None
|- {{#ifeq:{{{gaio|no}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{{gaio|no}}}|yes|style="display:none;"|}}
| '''[[Level_Offset_Feature|Target Level Offset]]'''
| '''[[Level Offset Feature|Target Level Offset]]'''
| If Target Level is set to 60, and offset is 5, the target level will be set to 60 - 65, unique per account.
| If Target Level is set to 60, and offset is 5, the target level will be set to 60 - 65, unique per account.
| 1-10
| 1-10
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|}
|}


{{#if:{{#ifeq:{{FULLPAGENAME}}|Template:GThieving|1}}{{#ifeq:{{{gaio|no}}}|yes|1}}|
==Underwater Thieving==
GAIO Thieving supports [[osrs:Underwater Agility and Thieving|Underwater Thieving]] of [[osrs:Underwater chest|Underwater chests]]. It's only recommended doing this activity at higher thieving levels (77+) due to the xp scaling with your thieving level. The requirements are:


=== Method Details ===
*[[osrs:Recipe_for_Disaster/Freeing_Pirate_Pete|RFD Pirate Pete]]
*[[osrs:Skippy and the Mogres|Skippy and the Mogres]]
*Level 32 slayer to kill Mogres


==== Pickpocketing ====
If you meet the above requirements, the script will automatically gather the untradeable items required for the activity, and purchase the tradeable ones from the GP.
{| class="wikitable"
|<div style="display:none;"></div>}}
! NPC
! Level
! Notable Loot
|-
| [https://oldschool.runescape.wiki/w/Man Man]/[https://oldschool.runescape.wiki/w/Woman Woman] || 1 || [https://oldschool.runescape.wiki/w/Coins Coins]
|-
| [https://oldschool.runescape.wiki/w/Farmer Farmer] || 10 || [https://oldschool.runescape.wiki/w/Seed Seeds]
|-
| [https://oldschool.runescape.wiki/w/Master_farmer Master Farmer] || 38 || [https://oldschool.runescape.wiki/w/Ranarr_seed Ranarr seed]
|-
| [https://oldschool.runescape.wiki/w/Ardougne_Knight Ardougne Knight] || 55 || [https://oldschool.runescape.wiki/w/Coins Coins] (650-1k)
|-
| [https://oldschool.runescape.wiki/w/Wealthy_citizen Wealthy Citizen] || 50 || [https://oldschool.runescape.wiki/w/House_key House key]
|-
| [https://oldschool.runescape.wiki/w/Vyrewatch_sentinel Vyrewatch Sentinel] || 82 || [https://oldschool.runescape.wiki/w/Blood_shard Blood shard]
|-
| [https://oldschool.runescape.wiki/w/Elf_(Prifddinas) Elves] || 85 || [https://oldschool.runescape.wiki/w/Crystal_shard Crystal shard]
|}
 
==== Blackjacking ====
{| class="wikitable"
! NPC
! Level
! Location
|-
| [https://oldschool.runescape.wiki/w/Beardless_bandit Beardless Bandit]
| 45
| [https://oldschool.runescape.wiki/w/Pollnivneach Pollnivneach]
|-
| [https://oldschool.runescape.wiki/w/Bandit Bandit]
| 53
| [https://oldschool.runescape.wiki/w/Pollnivneach Pollnivneach]
|-
| [https://oldschool.runescape.wiki/w/Menaphite_thug Menaphite Thug]
| 65
| [https://oldschool.runescape.wiki/w/Pollnivneach Pollnivneach]
|}

Revision as of 14:59, 2 May 2025

GThieving supports almost all aspects of thieving, and can be configured to dynamically thieve (i.e adjust automatically as it levels up), or force a specific target. It can also be setup to dynamic thieve until it reaches a certain level, then automatically switched to a forced target, i.e Vyres. You can let it choose its own select food, or force it to select from a huge list below. Lastly as it supports Wealthy citizen, you can also define how many keys to collect before it burglaries houses.

Training Methods

Method Targets
Pickpocketing ManFarmerMaster farmerArdougne KnightWealthy citizenVyresElves
Stall Thieving Cake stallSilk stallFruit stall
Blackjacking Beardless banditBanditMenaphite thug
Underwater Thieving Underwater chests

Requirements

For all above tasks, please check the links to ensure you meet the level and quest requirements. For this script specifically regarding Blackjacking, a Maple Blackjack must be in the account's bank! You can speak to Ali Morrisane and ask about his selection of blackjacks to purchase one.

General Settings

Setting Description Setting available to be selected
Forced Thievable This is what you will steal from. If you do not have the requirements to steal from it, or your level is lower than the field below this one, the thievable will be rolled dynamically based on enabled Locations and Thievables settings below. Dynamic, Man, Master Farmer, Wealthy Citizen, Ardy Knight, Bandit, Bandit Beardless, Thug, Bakers Stall, Silk Stall, Fruit Stall, Vyres, Elves
Lvl To Force Thievable Your thieving level must be greater than or equal to the value defined here before your forced thievable is used. 1-99
Rob House Threshold This is the amount of house keys you must have before you start robbing houses. Recommended to set to 5, but can be as low as 1.
Forced Food‎ This is the food you will use. Dynamic, Dark Crab, Manta Ray, Sea Turtle, Tuna Potato, Blighted Manta Ray, Summer Pie, Anglerfish, Blighted Anglerfish, Shark, Cooked Karambwan, Blighted Karambwan, Meat Pizza, Monkfish, Egg Potato, Potato With Cheese, Premade Choc Bomb, Premade Ttl, Swordfish, Bass, Meat Pie, Lobster, Jug Of Wine, Tuna, Salmon, Trout, Shrimps, Cooked Chicken, Cooked Meat, Chocolate Cake, Cake, Pineapple Pizza, Anchovy Pizza, None
Target Level Offset If Target Level is set to 60, and offset is 5, the target level will be set to 60 - 65, unique per account. 1-10
Target Level This option sets the level the script will stop once it is reached. Set to 0 to train beyond 99. 0-99