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== GMoons of Peril == | == GMoons of Peril == | ||
'''GMoons of Peril''' automates the completion of the [https://oldschool.runescape.wiki/w/Moons_of_Peril Moons of Peril] minigame, handling all combat and inventory management. | '''GMoons of Peril''' automates the completion of the [https://oldschool.runescape.wiki/w/Moons_of_Peril Moons of Peril] minigame, handling all combat and inventory management. |
Revision as of 21:24, 28 March 2025
GMoons of Peril
GMoons of Peril automates the completion of the Moons of Peril minigame, handling all combat and inventory management.
Features
- Self-contained area - No external supplies needed
- Automatic combat - Handles all boss mechanics
- Gear optimization - Balances offense and defense
- Combat goals - Set target levels for skills
Recommended Gear
🌙 Moons of Peril Gear Loadouts (Click to Expand) 🌙 | |||
---|---|---|---|
Slot | Budget (~3M) | Mid-Game (~25M) | Best-in-Slot (150M+) |
Configuration
Combat Settings
- Special Attack:
* Set threshold to 50-100% * Defense-reducing specs ineffective :cite[1]
- Combat Goals:
* Assign target levels in script interface
Performance
- Script Events:
* Disable for normal speed * Enable for faster interactions
Mechanics Notes
- Pure melee combat - Ranged/Magic are ineffective
- Defense boosts DPS - Unique attack roll mechanics
- Self-sufficient arena - All supplies provided within the area
- Mid-level content - Accessible with 60+ Combat stats
Tips
- Start with budget gear and upgrade progressively
- Special attacks should focus on damage (Dragon claws > Dragon dagger)