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GArmadyl: Difference between revisions

From GScripts
Content update, accuracy fixes and cleanup
 
Blank page (script no longer offered)
Tag: Blanking
 
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{{Template:Script_Infobox
| icon        = {{PAGENAME}}.png
| type        = [[Premium]]
| category    = [[PVM]]
| forum        = TODO
| purchase    = TODO
}}
=={{PAGENAME}}==
{{PAGENAME}} is a DreamBot OSRS bot that kills [[osrs:Kree'arra|Kree'arra]] in the Armadyl encampment of the [[osrs:God Wars Dungeon|God Wars Dungeon]]. It Ranges the boss and chins the minions, prays Protect from Missiles throughout, and handles the whole trip: getting in, the fight, restocking and banking.


Kree'arra is flanked by three minions: [[osrs:Flight Kilisa|Flight Kilisa]] (melee), [[osrs:Wingman Skree|Wingman Skree]] (mage) and [[osrs:Flockleader Geerin|Flockleader Geerin]] (range). The script stacks them into a corner and chins them down, freezing the melee minion when it runs out of chins and falling back to a blowpipe for single targets.
===Requirements===
*Enough [[osrs:Agility|Agility]], [[osrs:Prayer|Prayer]] and [[osrs:Ranged|Ranged]] for the dungeon and the fight, plus [[osrs:Eadgar's Ruse|Eadgar's Ruse]] for Trollheim access.
*A [[osrs:Crossbow|Crossbow]] and a [[osrs:Mith grapple|Mith grapple]]. It uses the grapple shortcut to get into the room, and bank-checks for them.
*Enough gold for supplies and chinchompas, unless you've got reverse muling set up.
===Armadyl supplies===
On top of the usual PVM supply settings, the Armadyl panel adds:
{| class="wikitable"
! Setting !! Tooltip
|-
| '''Chins Per Trip''' || How many chinchompas to bring each trip. Default 300.
|-
| '''Chinchompa To Bring''' || Which chinchompa to throw. Defaults to [[osrs:Black chinchompa|Black chinchompa]].
|-
| '''Bring Blowpipe''' || Brings a [[osrs:Toxic blowpipe|blowpipe]] for finishing off single minions.
|}
===God Wars Dungeon handling===
Like the other God Wars scripts, GArmadyl sorts out all the shared dungeon stuff:
* '''Getting in''': it peeks the boss door, hops to an empty world if other players are inside, runs through the dungeon praying against the throwers, and takes the grapple shortcut.
* '''KC to enter''': it scales the minion kill count it needs before entering off your Combat Achievement tier (Grandmaster 15, up to 40 with none done).
* '''Ecumenical keys''': Armadyl forces [[osrs:Ecumenical key|ecumenical key]] farming, so it'll top keys up in the Wilderness God Wars dungeon (with anti-PK running) and use the matching god vestments to skip the KC requirement.
* '''Blood spells''': optionally heals with Blood Barrage/Burst off the minions (needs the Ancient spellbook and Trollheim tabs, which it can make itself by buying house tabs and scrolls of redirection).
* '''Bones to Peaches''': casts it mid-fight for extra healing if you've unlocked it.
* It juggles spare food at the dungeon entrance to stretch trips, and picks Ghommal's hilt or a Trollheim teleport to get back.
===Equipment===
RANGED by default, with the best bow it can afford ([[osrs:Twisted bow|Twisted bow]] → [[osrs:Bow of Faerdhinen|Bow of Faerdhinen]] → Zaryte/Armadyl/dragon crossbows → standard tiers). There is a Manual and a Dynamic (per-slot GP budget) gear tab, plus '''Blood Spells''', '''Pre-Enter''' and '''Ecumenical''' loadout tabs. God-protection hides are auto-added if you haven't set them.
{{Template:ManualEquipment}}
{{Template:DynamicEquipment}}
{{Template:MMAA}}
[[Category:PVM]]
[[Category:Premium]]