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For [[Wildy]] scripts, there is one manual and dynamic tabs for combat gear. | For [[Wildy]] scripts, there is one manual and dynamic tabs for combat gear. | ||
{{#ifeq:{{{equipment|}}}|manual| | <div style="{{#ifeq:{{{equipment|}}}|manual||display:none;}}"> | ||
The manual tab also contains the below extra options: | The manual tab also contains the below extra options: | ||
{| class="wikitable" | {| class="wikitable" | ||
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| If you're using magic, this will be the spell used. If dynamic is chosen the script will automatically use the best spell for your level. If you cannot cast a spell it'll use the best strike available. If you do not have the level to cast your chosen spell, the script will act as if you selected dynamic. | | If you're using magic, this will be the spell used. If dynamic is chosen the script will automatically use the best spell for your level. If you cannot cast a spell it'll use the best strike available. If you do not have the level to cast your chosen spell, the script will act as if you selected dynamic. | ||
| Dynamic, Ice Barrage, Ice Burst, Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave, Wind Surge, Water Surge, Earth Surge, Fire Surge. | | Dynamic, Ice Barrage, Ice Burst, Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave, Wind Surge, Water Surge, Earth Surge, Fire Surge. | ||
|- | |- | ||
| '''Ether Refill Amount''' | | '''Ether Refill Amount''' | ||
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| Suggested is 200. | | Suggested is 200. | ||
|} | |} | ||
</div> | |||
{{#ifeq:{{{equipment|}}}|dynamic| | <div style="{{#ifeq:{{{equipment|}}}|dynamic||display:none;}}"> | ||
The dynamic tab contains the below extra options: | The dynamic tab contains the below extra options: | ||
{| class="wikitable" | {| class="wikitable" | ||
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| '''Avoid Wildy Weapon''' | | '''Avoid Wildy Weapon''' | ||
| If this is enabled and weapon is dynamic, this will avoid using a wildy weapon. | | If this is enabled and weapon is dynamic, this will avoid using a wildy weapon. | ||
| | | Enabled / Disabled. | ||
|- | |- | ||
| '''Gear Multiplier''' | | '''Gear Multiplier''' | ||
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| Adjust this as needed. | | Adjust this as needed. | ||
|} | |} | ||
</div> |
Revision as of 12:54, 29 May 2025
For Wildy scripts, there is one manual and dynamic tabs for combat gear.