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| Revenant Maledictus|| || || X | | Revenant Maledictus|| || || X | ||
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===Requirements=== | |||
*Level 37 Prayer | |||
===Recommended=== | |||
*Level 70 Ranged | |||
*[[osrs:Bracelet of ethereum]] | |||
*[[osrs:Amulet of avarice|Amulet of avarice]] | |||
*[[osrs:Craw's bow|Craw's bow]] or [[osrs:Webweaver bow|Webweaver bow]] | |||
==Trip Settings== | |||
This tab contains three configuration windows: Supplies Settings, Restock Settings & Trip Settings. Click on the [[File:GearIcon.png]] to open the active window for those settings to configure. | |||
===Supplies Settings=== | |||
These settings cover all the supplies to take on each trip. There isn't a section for Food Count, as the script will fill any remaining free bag slots with whatever Food option you picked. Please bear in mind that you need to adjust the values while thinking of any extra items that will bring like Anti-PK gear, [[osrs:Looting bag|Looting bag]] and Food that isn't from the Karam Count setting. '''Note:''' For the below settings, a value of 0 will disable the script withdrawing this item. | |||
{| class="wikitable" | |||
! Setting | |||
! Tooltip | |||
|- | |||
| '''Food''' | |||
| Which food to bring. Recommend selecting something other either [[osrs:Blighted karambwan|Blighted karambwan]] & [[osrs:Cooked karambwan|Cooked karambwan]] | |||
|- | |||
| '''Combat Potion''' | |||
| Which combat potion the script will bring. | |||
|- | |||
| '''Combat Count''' | |||
| Count of combat potions to withdraw when banking. | |||
|- | |||
| '''Brew Count''' | |||
| Amount of Saradomin brews to withdraw when banking. | |||
|- | |||
| '''Restore Count''' | |||
| Count of super restore potions to withdraw when banking. | |||
|- | |||
| '''Stamina Count''' | |||
| Count of stamina potions to withdraw when banking. | |||
|- | |||
| '''Karam Count''' | |||
| Count of cooked karambwans to withdraw when banking. | |||
|- | |||
| '''Anti-venom+ Count''' | |||
| Count of anti-venom+ potions to withdraw when banking. | |||
|- | |||
| '''Menaphite Remedy Count''' | |||
| Count of Menaphite Remedy potions to withdraw when banking. | |||
|- | |||
| '''Bring Heart''' | |||
| If enabled, the script will bring a saturated or imbued heart with it if you own one. | |||
|} | |||
===Restock Settings=== | |||
Your Restock Settings will sell loot, or restock things, depending on these values. By default, this is set up so that if you have less than max cash, you will sell your loot when restocking or starting. You can change this by adjusting the Disable Selling Threshold value. The only option in the below table I suggest adjusting is Supplies Amt Mult. Personally, I set it to 10. | |||
{| class="wikitable" | |||
! Setting | |||
! Tooltip | |||
|- | |||
| '''Supplies Amt Mult''' | |||
| Multiplier of amount of supplies to buy on restock. If you set this to 15 you'll buy about 15 trips worth of your defined supply counts. | |||
|- | |||
| '''Disable Selling Threshold''' | |||
| Prevents the bot from checking the minimum sell value before selling loot. Useful if you want to sell everything regardless of market value. | |||
|- | |||
| '''Force Sell Loot At Value''' | |||
| Forces loot to be sold once it reaches this value, regardless of other thresholds or inventory space. | |||
|- | |||
| '''Ether on Restock''' | |||
| Buys ether automatically when restocking if any ether items are configured. | |||
|} | |||
===Trip Settings=== | |||
Similar to the above, the only option we recommend changing is Enabling Peek Entrance. This setting won't work until you have 20 kills at the boss. | |||
{| class="wikitable" | |||
! Setting | |||
! Tooltip | |||
|- | |||
| '''Effective Prayer On Kill''' | |||
| Minimum prayer required to do another kill. Includes on-hand prayer potions. | |||
|- | |||
| '''Item to Alch''' | |||
| 21 Magic required. Only accepts a single input like 'Rune arrow'. The script will bring the runes and item defined here with it and alch during kills. This does not use your rune pouch. The script will not force a restock when out of alchables—it will simply start a new trip without them. | |||
|- | |||
| '''Effective Prayer On Kill''' | |||
| Minimum prayer required to do another kill. Includes on-hand prayer potions. | |||
|- | |||
| '''Item to Alch''' | |||
| 21 Magic required. Only accepts a single input like 'Rune arrow'. The script will bring the runes and item defined here with it and alch during kills. This does not use your rune pouch. The script will not force a restock when out of alchables—it will simply start a new trip without them. | |||
|- | |||
| '''Alch Count To Buy Per Trip''' | |||
| Amount of alch items to buy when restocking. Takes into account your multiplier. | |||
|- | |||
| '''Alch Stop Level''' | |||
| If your Magic level is equal to or greater than the value defined here, you will not bring alchs. | |||
|- | |||
| '''Teleport''' | |||
| Optional teleport to use. | |||
|- | |||
| '''Bank Teleport''' | |||
| This is the teleport the script will bring with it to get back to the bank. If "random" is chosen, the script will randomly select a new teleport each restock cycle. For wilderness scripts, it will only choose level 30 teleports such as the Ring of Wealth or Amulet of Glory. | |||
|- | |||
| '''Loot Deposit Threshold''' | |||
| Value of inventory and looting bag to force bank. If the loot inside your inventory and looting bag is valued higher than the set value, the script will go bank as long as you're not looting more stuff. | |||
|- | |||
| '''Forced Locations''' | |||
| Force a specific location to kill revs. | |||
|- | |||
| '''Hop Timer''' | |||
| The amount of game ticks to wait for an npc to kill, when no mobs are around to kill. This is independent of the crash counter. | |||
|- | |||
| '''Crash Ticks''' | |||
| The amount of game ticks for another player to be in your area with you, before you hop. | |||
|- | |||
| '''Crash Player Count''' | |||
| The amount of players in your area before you start incrementing your crash ticks. If you have this set to one, and there's one other player in the area, it will start incrementing. If you have it set to 2, it will effectively ignore the other player in the area until one more shows up. | |||
|} | |||
==Fight Settings== | |||
Your Fight Settings will vary depending on your setup. Be sure you adjust these settings so they are correct! | |||
{| class="wikitable" | |||
! Setting | |||
! Tooltip | |||
|- | |||
| '''Spec Threshold''' | |||
| Boss's health percentage must be equal to or above this value in order to use special attack. | |||
|- | |||
| '''Force Eat Threshold''' | |||
| The script will force eat food even if it’s wasteful when HP is lower than this value. Set to -1 to disable. | |||
|- | |||
| '''Don't Eat Threshold''' | |||
| The script will not eat food until HP falls below this value. Set to -1 to disable. | |||
|- | |||
| '''One Tick Flick''' | |||
| ONLY USE THIS SETTING IF YOU HAVE A GOOD INTERNET CONNECTION. If menu manipulation is active and this is true, the script will one tick flick all prayers. | |||
|- | |||
| <span id="ClanChatLeader"></span>'''Clan Chat Leader''' | |||
| If a name is input, the script will attempt to join that clan chat whenever it's near a bank. Anyone inside the CC will be considered an ally for multi bosses and ignored as a crasher. | |||
|- | |||
| '''Use Offensive Prayers''' | |||
| If enabled, the bot will use offensive prayers, like Rigour or Eagle Eye, while killing revs. | |||
|- | |||
| '''Kill Maledictus''' | |||
| [Appears as a toggle, but tooltip text was not clearly extracted — you may want to provide a screenshot or clarify this.] | |||
|- | |||
| '''Force Skull''' | |||
| If enabled, the bot will acquire a skull from the Emblem Trader prior to going out to kill revs. This will not run if you have an Avarice. | |||
|} | |||
==Dynamic Settings== | |||
The dynamic settings tab (located at the far right of the Script GUI after the Anti-PK tab) controls the Dynamic Location Settings and Extras. | |||
===Dynamic Location Settings=== | |||
This table controls which Revenants to kill based on your Ranged level. An example based on the default settings is below: | |||
I'm running GRevs and my account has a Ranged Level of 96. Based on the default settings, this means it will only attempt to the following revs: | |||
*Ork | |||
*Dark Beast | |||
*Knights | |||
If I adjust the Max Lvl for Ork S & Ork N from 99 to 90, then the script will only kill Dark Beasts and Knights. | |||
===Extras=== | |||
{| class="wikitable" | |||
! Setting | |||
! Tooltip | |||
|- | |||
| '''Wildy Weapon Min Level Modifier''' | |||
| This will be added to the minimum level of a location's minimum level if you are using a wildy weapon, such as: Craw's bow, Webweaver bow, Thammaron's sceptre, Accursed sceptre, Ursine chainmace, and Viggora's chainmace. It's highly recommended for this level to remain negative. | |||
|- | |||
| '''Dynamic Swap on Trips''' | |||
| `-1` means that this setting is disabled. After this many trips, if you are using dynamic locations, it will swap locations. Note: After swapping locations, all other trackers will be reset. | |||
|- | |||
| '''Dynamic Swap on Deaths''' | |||
| [Setting appears visually but no tooltip text was extracted — please confirm via screenshot or tooltip text manually.] | |||
|- | |||
| '''Dynamic Swap on PK Attempt''' | |||
| [Setting appears visually but no tooltip text was extracted — please confirm via screenshot or tooltip text manually.] | |||
|- | |||
| '''Dynamic Swap Minutes''' | |||
| [Setting name appears clearly, but no tooltip text was visible — please confirm full description manually or with another frame.] | |||
|} | |||
{{Template:Equipment}} | |||
{{Template:Skills}} | |||
{{Template:MMA}} | |||
{{Template:Anti-PK}} |