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| If a tile's euclidean distance to the bear is lower than or equal to the value defined here, the script will consider that tile as dangerous and attempt to avoid it. | | If a tile's euclidean distance to the bear is lower than or equal to the value defined here, the script will consider that tile as dangerous and attempt to avoid it. | ||
|} | |} | ||
{{Template:Equipment}} | |||
{{Template:Skills}} | {{Template:Skills}} | ||
{{Template:MMA}} | {{Template:MMA}} | ||
{{Template:Anti-PK}} | {{Template:Anti-PK}} |