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==GAIO== | ==GAIO== | ||
GAIO is an | GAIO is an all-in-one OSRS account builder for DreamBot that rolls Skilling, PVM, and Minigame tasks based on your preferences, gold allocation, and goals. It chains tasks, trains for XP and profit, and runs with minimal setup. | ||
Features include: | Features include: | ||
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GAIO can be integrated with [[Guester]] allowing completing of quest along with skilling and minigame tasks. You must purchase Guester, otherwise quest cannot be used within GAIO. | GAIO can be integrated with [[Guester]] allowing completing of quest along with skilling and minigame tasks. You must purchase Guester, otherwise quest cannot be used within GAIO. | ||
<div style="text-align: center; margin: | <div style="text-align:center; margin:16px 0;"> | ||
< | <span style="display:inline-block; border:1px solid #c0392b; background:#2a1515; color:#f0d6d6; padding:8px 14px; border-radius:5px; font-size:13px;">⚠ '''Heads up:''' Guester won't protect your account builds from unwanted XP. Check the quests you're enabling before pressing start.</span> | ||
"> | |||
</div> | </div> | ||
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<div style="display: grid; grid-template-columns: repeat(auto-fill, minmax(300px, 1fr)); gap: 15px; margin: 20px 0;"> | <div style="display: grid; grid-template-columns: repeat(auto-fill, minmax(300px, 1fr)); gap: 15px; margin: 20px 0;"> | ||
<div style="background: # | <div style="background:#161616; border:1px solid #2c2c2c; border-top:2px solid #3a7d44; border-radius:6px; padding:16px 18px;"> | ||
=== Core Features === | === Core Features === | ||
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</div> | </div> | ||
<div style="background: # | <div style="background:#161616; border:1px solid #2c2c2c; border-top:2px solid #b0772e; border-radius:6px; padding:16px 18px;"> | ||
=== Skills === | === Skills === | ||
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</div> | </div> | ||
<div style="background: # | <div style="background:#161616; border:1px solid #2c2c2c; border-top:2px solid #2f6f9f; border-radius:6px; padding:16px 18px;"> | ||
=== Minigames === | === Minigames === | ||
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* [[Tears of Guthix]] | * [[Tears of Guthix]] | ||
* [[Fishing Trawler]] | * [[Fishing Trawler]] | ||
* | * Soul Wars | ||
* | * Rogues Den | ||
* [[Defenders]] | * [[Defenders]] | ||
* [[Pest Control]] | * [[Pest Control]] | ||
* [[Fight Caves]] | * [[Fight Caves]] | ||
* [[MTA|Mage Training Arena (BETA)]] | * [[MTA|Mage Training Arena (BETA)]] | ||
* [[Mage Arena]] | |||
* [[GClueScrolls|Clue Scrolls]] | |||
* [[GPvPArena|Emir's Arena]] | |||
* Kingdom of Miscellania | |||
=== Bosses=== | === Bosses=== | ||
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* King Black Dragon | * King Black Dragon | ||
* Chaos Elemental | * Chaos Elemental | ||
* [[GFrostDragons|Frost Dragons]] | |||
* [[GCowBoss|Brutus]] | |||
</div> | </div> | ||
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|- | |- | ||
| '''When I start the AIO, I immediately disconnect & log out – why?''' | | '''When I start the AIO, I immediately disconnect & log out – why?''' | ||
| The script hops worlds to find the lowest ping | | The script hops worlds to find the lowest ping. It will hop to the lowest ping world upon starting the script. | ||
|- | |- | ||
| '''Can I start using the AIO from level 3?''' | | '''Can I start using the AIO from level 3?''' | ||
| Yes! G AIO | | Yes! G AIO can start on a brand new account. We recommend giving the account some starting cash to make it easier to train money-dependent skills (Construction, Herblore, etc). | ||
|- | |- | ||
| '''How do I stop the AIO selling/sorting my bank?''' | | '''How do I stop the AIO selling/sorting my bank?''' | ||
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=== Quest & Boss-Specific Builds === | === Quest & Boss-Specific Builds === | ||
Building a specialized account (e.g., for Zulrah or a quest series)? | Building a specialized account (e.g., for Zulrah or a quest series)? | ||
* Select your target Quest series. | * Select your target Quest series. | ||
* G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | * G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | ||
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* Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | * Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | ||
'''Note:''' Guester must be purchased separately but integrates | '''Note:''' Guester must be purchased separately but integrates fully with GAIO once acquired. | ||
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=== Quest & Boss-Specific Builds === | === Quest & Boss-Specific Builds === | ||
Building a specialised account (e.g., for Zulrah or a quest series)? | Building a specialised account (e.g., for Zulrah or a quest series)? | ||
* Select your target Quest series. | * Select your target Quest series. | ||
* G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | * G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | ||
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* Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | * Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | ||
'''Note:''' Guester must be purchased separately but integrates | '''Note:''' Guester must be purchased separately but integrates fully with GAIO once acquired. | ||
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==Break System== | ==Break System== | ||
< | <div style="display:flex; gap:16px; align-items:flex-start; flex-wrap:wrap; margin-bottom:8px;"> | ||
<div style="flex:1; min-width:240px;">AIO's break system simulates natural human patterns through customisable pauses.</div> | |||
<div>[[File:Aiobreaks.png|250px]]</div> | |||
</div> | |||
===Micro Breaks=== | ===Micro Breaks=== | ||
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==Skill Priority== | ==Skill Priority== | ||
Priority controls how often a skill is picked when the script rolls its next task. There are three modes. | |||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax( | <div style="display:grid; grid-template-columns:repeat(auto-fit, minmax(280px, 1fr)); gap:16px; margin:18px 0; text-align:center;"> | ||
<div> | |||
[[File:DynamicPrio.png|300px|class=notpageimage|]] | |||
<div style="color:#4CAF50; font-weight:bold;">Dynamic Priority</div> | |||
</div> | |||
<div> | |||
[[File:AIOPrio.png|300px|class=notpageimage|]] | |||
<div style="color:#FF9800; font-weight:bold;">High Priority</div> | |||
</div> | |||
<div> | |||
[[File:LowPrio.png|300px|class=notpageimage|]] | |||
<div style="color:#E91E63; font-weight:bold;">Low Priority</div> | |||
</div> | |||
</div> | </div> | ||
===Priority Settings Explained=== | |||
== | |||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(250px, 1fr)); gap: | <div style="display:grid; grid-template-columns:repeat(auto-fit, minmax(250px, 1fr)); gap:16px; margin:16px 0;"> | ||
<div class="gs-card" style="border-left:4px solid #4CAF50;"> | |||
'Dynamic Priority' | |||
Adjusts automatically based on: | |||
* Account combat level | |||
* Current wealth | |||
* Skill requirements | |||
* Game state (quest completions, etc.) | |||
</div> | </div> | ||
<div class="gs-card" style="border-left:4px solid #FF9800;"> | |||
'High Priority (300-1000)' | |||
Maximises training chance: | |||
* Priority cap at 1000 | |||
* Best for critical skills and questing | |||
* Overrides dynamic calculations | |||
* Requires manual adjustment | |||
</div> | </div> | ||
<div class="gs-card" style="border-left:4px solid #E91E63;"> | |||
'Low Priority (1-100)' | |||
Reduced but still possible: | Reduced but still possible: | ||
* Minimum 1% base chance | |||
* Affected by other skills' availability | |||
* Good for background training | |||
* Never completely disabled | |||
</div> | </div> | ||
</div> | </div> | ||
<div style=" | <div class="gs-card" style="border-left:4px solid #9C27B0;"> | ||
'Important notes' | |||
If you want | If you want manual priority, set it for every skill, including quests and minigames. If you leave one at -1 (dynamic) it can roll 999 and get picked first, since rolling is random and weighted. | ||
To make Farming runs, birdhouses and quests the priority, set those to 999 and every other skill to 1. | |||
Rolling is weighted, so a low-priority skill can still occasionally be picked even when others are set much higher. It is just very unlikely. Set every skill manually for the tightest control over what gets trained. | |||
</div> | </div> | ||
<div class="gs-card" style="border-left:4px solid #4CAF50;"> | |||
'Tip:' Use dynamic priority for general training, and manual priorities for specific goal-oriented sessions. | |||
</div> | </div> | ||
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=== Task Requirements === | === Task Requirements === | ||
{| class="wikitable | {| class="wikitable" | ||
! colspan="2" | | ! colspan="2" | Task Requirement Overview | ||
|- | |- | ||
| colspan="2" style="text-align: center; font-size: 90%; padding: 8px;" | | | colspan="2" style="text-align: center; font-size: 90%; padding: 8px;" | | ||
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[[File:taskskip.png|right]] | [[File:taskskip.png|right]] | ||
It is possible to manually extend or decrease the current task's time by using the +10 or -10 buttons on the new Script Paint. You toggle between the old paint and the new paint by pressing the Swap Paint button. When you see all the skills, towards the left will be the current task, how long the task has left, and how long the script has been running for. Below these are three buttons, the -10m, +10m and skip buttons. Both the -10m and +10m will either decrease or increase the current task's run time, or the skip button will skip that task altogether. | It is possible to manually extend or decrease the current task's time by using the +10 or -10 buttons on the new Script Paint. You toggle between the old paint and the new paint by pressing the Swap Paint button. When you see all the skills, towards the left will be the current task, how long the task has left, and how long the script has been running for. Below these are three buttons, the -10m, +10m and skip buttons. Both the -10m and +10m will either decrease or increase the current task's run time, or the skip button will skip that task altogether. | ||
== Run Modes & Task Scheduling == | |||
Beyond the default dynamic task rolling, GAIO has a few extra ways to control how it runs: | |||
* '''Task Mode (manual scheduler)''': instead of letting GAIO roll tasks by weight, you can hand it an ordered task list and it'll work through them in the order you set. | |||
* '''Simulate Ironman until TTL''': treats a main like an ironman (no buying off the GE) until it hits a total-level threshold (set it to -1 to use a seeded total level). GAIO also drops into this automatically if it goes broke with no mule online, gathering its own supplies until it can afford the GE again. | |||
* '''Passive goals''': if the only goals left are passive ones (Farming runs, Birdhouses), GAIO idles/logs out and periodically checks back in rather than spinning, unless you enable '''Stop On Only Passive Skills''', which makes it stop instead. | |||
* '''Filler tasks''': between proper tasks it can run small jobs like Exploring, poll Voting, collecting junk from the Wise Old Man, buying RFD gloves, and opening NMZ herb boxes. | |||
{{Template:MMA}} | {{Template:MMA}} | ||
[[Category:Instanced]] | [[Category:Instanced]] | ||