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Ready to build your dream account? Explore these guides: | Ready to build your dream account? Explore these guides: | ||
=== | === Quests === | ||
GAIO can be integrated with [[Guester]] allowing completing of quest along with skilling and minigame tasks. You must purchase Guester, otherwise quest cannot be used within GAIO. | |||
[https://docs.google.com/spreadsheets/d/1lZwxoKfElow9csEwZFhXscjrcZjSz1aiKOyHJ_E-nTM/edit?gid=0#gid=0 All supported quests] | [https://docs.google.com/spreadsheets/d/1lZwxoKfElow9csEwZFhXscjrcZjSz1aiKOyHJ_E-nTM/edit?gid=0#gid=0 All supported quests] | ||
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<div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #4CAF50;"> | <div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #4CAF50;"> | ||
=== Core Features === | === Core Features === | ||
* [[Getting Started]] | * [[#Getting_Started|Getting Started]] | ||
* [[Gold Farming | * [[#Gold_Farming|Gold Farming]] | ||
* [[Skill Goals | * [[#Skill_Goals|Skill Goals]] | ||
* [[Level Offset Feature]] | * [[#Level_Offset_Feature|Level Offset Feature]] | ||
* [[ | * [[#Break_System|Break System]] | ||
* [[ | * [[#Skill_Priority|Skill Priority]] | ||
[[ | [[#Task_Requirements|Task Requirements]] | ||
</div> | </div> | ||
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=== Advanced Features === | === Advanced Features === | ||
* [[Task times | * [[#Task_times|Task times and extentions]] | ||
* [[Ironman Supported Tasks]] | * [[Ironman Supported Tasks]] | ||
* [[Premade profiles]] | * [[Premade profiles]] | ||
* [[ | * [[#Muling|Muling, Misc and Anti-ban]] | ||
</div> | </div> | ||
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|} | |} | ||
'''More Questions? [https://discord.gg/pXMTybGY Ask us on Discord!]''' | |||
==Getting Started== | |||
''' | When you start GAIO you will see the following GUI pop up: | ||
[[File:GAIOGui.png|850px]] | |||
=== Default Profile & Interaction === | |||
The '''default profile''' is automatically loaded when starting G AIO Account Builder. This GUI is fully interactive: | |||
* Click any Skill to edit its goal level. | |||
* Type your desired level directly into the field (e.g., 75 Ranged). | |||
==== Example: Customizing Skill Goals ==== | |||
[[File:Guistatsedit.gif]] | |||
In this example: | |||
* Attack level goal changed to '''50'''. | |||
* Strength level goal set to '''50'''. | |||
* Defence goal adjusted to '''50''' . | |||
Changes are NOT saved automatically - make sure you save your profile at the bottom! | |||
==Gold Farming== | |||
While G AIO Account Builder can train accounts from Tutorial Island to end-game content, new accounts often lack sufficient gold for material-intensive skills. To address this: | |||
==== Accessing Gold Farming Options ==== | |||
* Locate the '''gold farming''' in the bottom-left of the goal level interface (marked by a stack of GP). | |||
* This section displays all available gold farming methods, and you should choose appropriate gold farming methods for your account(s) | |||
[[File:Moneymoneymoney.gif]] | |||
=== Gold Farming Configuration === | |||
==== Gold Farming Threshold ==== | |||
* Set the '''minimum GP threshold''' that triggers gold farming activities | |||
* Example: If set to '''1M GP''', the bot will initiate gold farming when your account's GP falls below this amount | |||
==== Managing Farming Methods ==== | |||
* Toggle individual methods '''ON/OFF''' by clicking the enable/disable buttons | |||
==== Priority Settings ==== | |||
* Located above the method selection list | |||
* '''Two priority modes:''' | |||
* '''Dynamic*''' (default) - Automatically adjusts based on account progress | |||
* '''Custom''' - Manually set priority values (1-1000 scale) | |||
=== Alternative Gold-Making Through Skills === | |||
For players who prefer skill-based money making, G AIO Account Builder offers flexible training configurations: | |||
==== Profit-Oriented Skill Training ==== | |||
* Available for Fletching, Crafting, Cooking, and other production skills | |||
* Two training modes: | |||
* '''Best GP/XP''' - Balances profit with experience gains | |||
* '''Maximum Profit''' - Prioritizes pure gold-making methods | |||
==== Configuration Options ==== | |||
* Navigate to the desired skill's settings | |||
* Select your preferred training approach: | |||
* Money making focus | |||
* Experience focus | |||
* Custom method selection | |||
==== Recommended Usage ==== | |||
* Particularly useful when: | |||
* Your account lacks requirements for dedicated gold farming methods | |||
* You want to simultaneously train skills and build bank value | |||
* Preparing for expensive skill training (e.g., Construction or Herblore) | |||
'''Tip:''' Combine with the Gold Farming Threshold system to automatically switch to money-making when your balance runs low. | |||
[[File:Craftingmethod.png]] | |||
=== [[Skill Goals & Customization]] === | |||
To set skill goals: | |||
# Select the desired Skill. | |||
# Enter your target level. | |||
* '''Training past level 99?''' Set the goal level to '''0''' to enable post-99 progression. | |||
=== Quest & Boss-Specific Builds === | |||
Building a specialized account (e.g., for Zulrah or a quest series)? GAIO streamlines this process: | |||
* Select your target Quest series. | |||
* G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | |||
==== Integration with Guester ==== | |||
* '''Requirement:''' Own Guester (purchased separately). | |||
* GAIO automatically syncs skill goals to meet quest prerequisites, minimizing manual input. | |||
* Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | |||
'''Note:''' Guester must be purchased separately but integrates seamlessly with GAIO once acquired. | |||
[[File:Queststatsedit.gif]] | |||
==Skill Goals== | |||
To set skill goals: | |||
# Select the desired Skill. | |||
# Enter your target level. | |||
* '''Training past level 99?''' Set the goal level to '''0''' to enable post-99 progression. | |||
=== Quest & Boss-Specific Builds === | |||
Building a specialized account (e.g., for Zulrah or a quest series)? GAIO streamlines this process: | |||
* Select your target Quest series. | |||
* G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | |||
==== Integration with Guester ==== | |||
* '''Requirement:''' Own Guester (purchased separately). | |||
* GAIO automatically syncs skill goals to meet quest prerequisites, minimizing manual input. | |||
* Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | |||
'''Note:''' Guester must be purchased separately but integrates seamlessly with GAIO once acquired. | |||
[[File:Queststatsedit.gif]] | |||
==Level Offset Feature== | |||
The '''Level Offset''' setting adds unique variation to accounts running the same profile: | |||
==== How It Works ==== | |||
* When set to '''10''' with a goal level of '''50''': | |||
* The script generates a random number between '''0-10''' | |||
* Adds this value to your goal level | |||
* Example possible outcomes: 50, 53, 60 | |||
==== Key Characteristics ==== | |||
* '''Account-Specific Randomization''': | |||
* Each account receives its own unique offset value | |||
* Example: One account may stop Herblore at 53, another at 60 | |||
* '''Persistent Values''': | |||
* Offset values remain consistent across script restarts | |||
* Accounts maintain their assigned level variations permanently | |||
==== Practical Applications ==== | |||
* Creates natural account variation without: | |||
* Managing multiple profiles | |||
* Manual level adjustments | |||
* Ideal for: | |||
* Building diverse account builds | |||
* Avoiding pattern detection | |||
* Simulating organic player behavior | |||
'''Tip:''' Combine with Skill Goals & Customization to create unique account progression paths. | |||
[[File:Lvloffset.png]] | |||
==Break System== | |||
<span style="float:right; margin-left:15px;">[[File:Aiobreaks.png|250px]]</span> | |||
AIO's advanced break system helps simulate natural human patterns through customizable pauses. | |||
===Micro Breaks=== | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #16a085;"> | |||
* '''Tick-Based System''' | |||
** 1 Tick = 0.6 seconds | |||
** Formula: <code>(0.6 × Ticks) ÷ 60 = Minutes</code> | |||
** Example: (0.6×1254)÷60 ≈ 12.54 minutes | |||
* '''Recommended Settings''' | |||
** Min/Max wait: 1000-1500 ticks | |||
** Break length: 50-100 ticks | |||
</div> | |||
=== Normal Breaks === | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #e67e22;"> | |||
* '''Minute-Based Intervals''' | |||
** Short breaks: 3-5 minutes | |||
** Long breaks: 15-30 minutes | |||
* '''Best for''': Task transitions | |||
* '''Pro Tip''': Vary durations ±20% | |||
</div> | |||
===Bedtime Breaks=== | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #9b59b6;"> | |||
* '''Overnight Schedule''' | |||
** Uses IP geolocation timezone | |||
** 24-hour clock format | |||
* '''Example Schedule''' | |||
** 22:00 (10PM) to 06:00 (6AM) | |||
** Duration: 6-9 hours | |||
</div> | |||
===Bank Breaks=== | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #27ae60;"> | |||
* '''Banking Interruptions''' | |||
** Trigger: 15-25% chance per bank visit | |||
** Duration: 30-120 seconds | |||
* '''Simulates''' | |||
** Organization time | |||
** Decision pauses | |||
</div> | |||
===Optimization Tips=== | |||
<div style="padding:8px 12px; border-left:4px solid #c0392b;"> | |||
* '''Mix break types''' for natural patterns | |||
* '''Randomize''' within ranges | |||
* '''Activity-based frequency''': | |||
{| class="wikitable" | |||
|- | |||
! Activity Level !! Example Frequency | |||
|- | |||
| High-intensity || 2-3 breaks/hour | |||
|- | |||
| AFK activities || 1 break/2 hours | |||
|} | |||
* '''Test settings''' for your playstyle | |||
</div> | |||
<div style="padding:10px; font-size:0.9em; margin-top:20px; border-top:1px solid #eee;"> | |||
'''Note:''' Always customize your break settings. Suggested break frequency is purely example. | |||
</div> | |||
==Skill Priority== | |||
<div style="background: linear-gradient(145deg, rgba(40,40,40,0.9), rgba(60,60,60,0.9)); border-radius: 15px; padding: 25px; margin: 20px 0; border: 1px solid rgba(255,255,255,0.1);"> | |||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin: 25px 0;"> | |||
<div style="text-align: center;"> | |||
[[File:AIOPrio.png|300px|class=notpageimage|]] | |||
<div style="color: #4CAF50; font-weight: bold; margin-top: 10px;">High priority</div> | |||
</div> | |||
<div style="text-align: center;"> | |||
[[File:DynamicPrio.png|300px|class=notpageimage|]] | |||
<div style="color: #FF9800; font-weight: bold; margin-top: 10px;">Dynamic Priority</div> | |||
</div> | |||
<div style="text-align: center;"> | |||
[[File:LowPrio.png|300px|class=notpageimage|]] | |||
<div style="color: #E91E63; font-weight: bold; margin-top: 10px;">Low Priority</div> | |||
</div> | |||
</div> | |||
<div class="mw-collapsible mw-collapsed" style="background: rgba(0,0,0,0.3); padding: 20px; border-radius: 10px; border-left: 4px solid #2196F3;"> | |||
=== <span style="color: #4CAF50;">▮</span> Priority Settings Explained === | |||
<div class="mw-collapsible-content" style="margin-top: 15px;"> | |||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(250px, 1fr)); gap: 15px;"> | |||
<div style="background: rgba(33,150,243,0.1); padding: 15px; border-radius: 8px;"> | |||
**<span style="color: #4CAF50;">● Dynamic Priority</span> | |||
The script automatically adjusts based on: | |||
- Account combat level | |||
- Current wealth | |||
- Skill requirements | |||
- Game state(Quest completions, etc) | |||
</div> | |||
<div style="background: rgba(255,152,0,0.1); padding: 15px; border-radius: 8px;"> | |||
**<span style="color: #FF9800;">● High Priority (300-1000)</span> | |||
Maximize training chance with: | |||
- Priority cap at 1000 | |||
- Best for critical skills/Questing | |||
- Overrides dynamic calculations | |||
- Requires manual adjustment | |||
</div> | |||
<div style="background: rgba(233,30,99,0.1); padding: 15px; border-radius: 8px;"> | |||
**<span style="color: #E91E63;">● Low Priority (1-100)</span> | |||
Reduced but still possible: | |||
- Minimum 1% base chance | |||
- Affected by other skills' availability | |||
- Good for background training | |||
- Never completely disabled | |||
</div> | |||
</div> | |||
<div style="margin-top: 20px; padding: 15px; background: rgba(255,255,255,0.05); border-radius: 8px; border-left: 4px solid #9C27B0;"> | |||
**⚠️ Important Notes: | |||
- Priority values are relative between skills | |||
- 1000 = Maximum possible weight | |||
- System uses weighted random selection | |||
- Low/High priority ≠ No priority | |||
</div> | |||
</div></div> | |||
<div style="margin-top: 25px; text-align: center; padding: 15px; background: linear-gradient(90deg, rgba(76,175,80,0.1), rgba(33,150,243,0.1)); border-radius: 8px;"> | |||
'''<span style="color: #4CAF50;">📈</span>Tip:''' Use dynamic priority for general training, and manual priorities for specific goal-oriented sessions! | |||
</div> | |||
</div> | |||
[[File:MultManuals.png]] | |||
add descrip | |||
==Task Requirements== | |||
<div style="font-family: 'Segoe UI', system-ui, sans-serif; color: #f0f0f0; padding: 30px 20px;"> | |||
<div style="background: linear-gradient(145deg, rgba(40,40,40,0.9) 0%, rgba(60,60,60,0.9) 100%; border-radius: 16px; padding: 40px; margin: 0 auto; max-width: 800px; border: 1px solid rgba(255,255,255,0.1); backdrop-filter: blur(8px); box-shadow: 0 8px 32px rgba(0,0,0,0.3);"> | |||
<!-- Key --> | |||
<div style="margin-top: 25px; padding: 15px; background: rgba(255,255,255,0.05); border-radius: 8px; text-align: center;"> | |||
<small>🔑 Key: 💰=GP • 🛡️=Ironman • ✅=Quest • 🌿=Herblore • 🔮=Magic • 🏹=Ranged</small> | |||
</div> | |||
</div> | |||
</div> | |||
<!-- Combat --> | |||
<div style="margin-bottom: 15px;"> | |||
<div style="padding: 15px 20px; background: linear-gradient(90deg, #C42828 0%, #A02020 100%); border-left: 4px solid #FF4444; font-weight: 600; color: #FFAAAA; border-radius: 8px 8px 0 0;">⚔️ Combat</div> | |||
<div style="padding: 15px 20px; background: rgba(0,0,0,0.3); color: #ddd; border-radius: 0 0 8px 8px;"> | |||
<strong>NMZ</strong> • 50+ Att/Str/Mage/Range • Absorb pots/43 Prayer 🙏 • 500k GP 💰<br> | |||
<strong>Sulphur Naguas</strong> • 60 Att/Str • 38 Herblore 🌿 • 43 Prayer 🙏 • Perilous Moons 🌙 • Dragon scimitar(minimum) 🔥<br> | |||
<strong>Obor/Bryophyta</strong> • 40 Att/Def • 1-8 Keys 🔑 (RNG)<br> | |||
<strong>Defenders</strong> • Missing current best defender 🛡️ | |||
</div> | |||
</div> | |||
<!-- Ranged --> | |||
<div style="margin-bottom: 15px;"> | |||
<div style="padding: 15px 20px; background: linear-gradient(90deg, #2E8B57 0%, #226F44 100%); border-left: 4px solid #3CB371; font-weight: 600; color: #98FB98; border-radius: 8px 8px 0 0;">🏹 Ranged</div> | |||
<div style="padding: 15px 20px; background: rgba(0,0,0,0.3); color: #ddd; border-radius: 0 0 8px 8px;"> | |||
<strong>General Chinning</strong> • 45 Ranged • 43 Prayer 🙏 • 🛡️ Iron: Own chins(1K+) 🛡️ • Normie: 1k chins + 500k 💰<br> | |||
<strong>Maniacal Monkeys</strong> • 45 Ranged • 3m GP 💰 • MM2 ✅ • Greegree 🐒 | |||
</div> | |||
</div> | |||
<!-- Magic --> | |||
<div style="margin-bottom: 15px;"> | |||
<div style="padding: 15px 20px; background: linear-gradient(90deg, #6A0DAD 0%, #4B0082 100%); border-left: 4px solid #9370DB; font-weight: 600; color: #CBC3E3; border-radius: 8px 8px 0 0;">🔮 Magic</div> | |||
<div style="padding: 15px 20px; background: rgba(0,0,0,0.3); color: #ddd; border-radius: 0 0 8px 8px;"> | |||
<strong>TeleStunAlch</strong> • 1hr spell funds 🔥<br> | |||
<strong>MA2</strong> • God staves • 48 Magic<br> | |||
<strong>Ensouled Heads</strong> • 50 Att/Str • 16 Magic | |||
</div> | |||
</div> | |||
<!-- Prayer --> | |||
<div style="margin-bottom: 15px;"> | |||
<div style="padding: 15px 20px; background: linear-gradient(90deg, #4B3621 0%, #3D2B1F 100%); border-left: 4px solid #8B4513; font-weight: 600; color: #DEB887; border-radius: 8px 8px 0 0;">💀 Prayer</div> | |||
<div style="padding: 15px 20px; background: rgba(0,0,0,0.3); color: #ddd; border-radius: 0 0 8px 8px;"> | |||
<strong>Prayer Training</strong> • 28 Bones<br> | |||
<strong>Red Spider Eggs</strong> • 43 Prayer 🙏 | |||
</div> | |||
</div> | |||
<!-- Skilling --> | |||
<div style="margin-bottom: 15px;"> | |||
<div style="padding: 15px 20px; background: linear-gradient(90deg, #2F4F4F 0%, #1E2F2F 100%); border-left: 4px solid #5F9EA0; font-weight: 600; color: #AFEEEE; border-radius: 8px 8px 0 0;">🛠️ Skilling</div> | |||
<div style="padding: 15px 20px; background: rgba(0,0,0,0.3); color: #ddd; border-radius: 0 0 8px 8px;"> | |||
<strong>Runecrafting</strong> • 1k GP 💰<br> | |||
<strong>Herblore</strong> • 20k GP 💰<br> | |||
<strong>Fletching</strong> • 5k GP 💰<br> | |||
<strong>Slayer</strong> • 35k GP 💰 • 15 Combat<br> | |||
<strong>Smelting</strong> • 60 Ore ⛏️ (Bronze/Iron/Gold)<br> | |||
<strong>Hunter</strong> • 2k GP 💰<br> | |||
<strong>Farming</strong> • 15k GP 💰 | |||
</div> | |||
</div> | |||
<!-- Special Activities --> | |||
<div style="margin-bottom: 15px;"> | |||
<div style="padding: 15px 20px; background: linear-gradient(90deg, #4B0082 0%, #483D8B 100%); border-left: 4px solid #7B68EE; font-weight: 600; color: #E6E6FA; border-radius: 8px 8px 0 0;">🌟 Special</div> | |||
<div style="padding: 15px 20px; background: rgba(0,0,0,0.3); color: #ddd; border-radius: 0 0 8px 8px;"> | |||
<strong>Mahogany Homes</strong> • 30k GP 💰 • Iron: 20 Steel Bars 🛡️ • Plague City ✅<br> | |||
<strong>Driftnet</strong> • Trident 🌊 • Flippers 🐠 (Weighted)<br> | |||
<strong>1.5t Woodcutting</strong> • Bone Voyage 🌴 • 35 WC/Farming 🌳<br> | |||
<strong>Miscellania</strong> • 7.5m GP 💸 • Throne of Misc ✅<br> | |||
<strong>Clues</strong> • 30 Att/Str • 48 Magic 🔮 • Clue Scroll 🗺️ | |||
</div> | |||
</div> | |||
<!-- Key --> | |||
<div style="margin-top: 25px; padding: 15px; background: rgba(255,255,255,0.05); border-radius: 8px; text-align: center;"> | |||
<small>🔑 Key: 💰=GP • 🛡️=Ironman • ✅=Quest • 🌿=Herblore • 🔮=Magic • 🏹=Ranged</small> | |||
</div> | |||
</div> | |||
</div> | |||
== Task times == | |||
In the Goals Config tab you can increase or decrease your task times on the AIO - but as your level goal increases the task time will be impacted. Task times will also change based on your current level, too. | |||
💡Task times aren't a definitive for how long X task will run💡. Regardless of your min/max task setting, some backend adjustments will take place based on the total level and character-specific randomization. Setting a task min/max of 30 - 40 minutes *may* still be slightly under, or over your specified times. This slight adjustment cannot be changed by you, but you can increase/decrease your task times until you find a good balance for your account. | |||
[[File:GoalsConfig.png|center]] | |||
{{Template:MMA}} |
Latest revision as of 12:50, 9 June 2025
GAIO |
|
Type: | Instanced |
---|---|
Forum: | GAIO |
Purchase: | Monthly - Lifetime |
GAIO
GAIO is an advanced all-in-one script that dynamically rolls tasks across Skilling, PVM, and Minigames based on your preferences, gold allocation, and progression goals. It streamlines task chaining, optimises XP and profit, and allows full automation with minimal setup.
Features include:
- Complete training for all 23 Skills
- Integrated Minigames support (Wintertodt, Pest Control, etc.)
- Mini-quests completion
- Smart Quest progression planning
- Diary task completion
- Customizable Build Guides
What Can GAIO Build?
- Accounts optimized for Zulrah
- Accounts optimized for Demonic Gorillas
- Ironmen*, Pures, Mains, and Zerkers
- Almost any style of account!
Important Notes
- ALL G-Addons are included with GAIO except Guester, which must be purchased separately (but is fully integrated once acquired). This includes Fight Caves and MA2.
- The only additional purchases required are Guester and (optionally) VIP for specific Injections.
- There are some required skills for certain features on the AIO - see a list of those here: AIO Skill Requirements
Still unsure if a specific G-Addons is included? Check the full list here: HERE.
Ready to build your dream account? Explore these guides:
Quests
GAIO can be integrated with Guester allowing completing of quest along with skilling and minigame tasks. You must purchase Guester, otherwise quest cannot be used within GAIO.
Core Features
Skills, Minigames & Bosses
Some of the training methods listed within these guides pertain purely to GAIO and are NOT necessarily the same training methods that can be found in the standalone scripts.
Frequently Asked Questions
Question | Answer |
---|---|
What scripts are included within the AIO? | Most of the G catalogue is included; with the exceptions to this being: |
How do I make the AIO train past 99? | All you need to do is set your skill goal to 0. |
When I start the AIO, I immediately disconnect & log out – why? | The script hops worlds to find the lowest ping. It hops via disconnect as it's faster. It will hop to the lowest ping world upon starting the script. |
Can I start using the AIO from level 3? | Yes! G AIO is more than capable of starting on a brand new account – however we recommend that you give the account some starting cash to make it easier to train certain money-dependent skills (Construction, Herblore, etc). |
How do I stop the AIO selling/sorting my bank? | In the Antiban > Bank tab, you can disable:
|
How can I set the AIO to just train one skill? | To train a single skill like Slayer, you need to set your existing skill goals to 1, or below your current skill level:
Setting the goal level to anything higher than your current in-game level, or to 0, will not disable the training of this skill. |
More Questions? Ask us on Discord!
Getting Started
When you start GAIO you will see the following GUI pop up:
Default Profile & Interaction
The default profile is automatically loaded when starting G AIO Account Builder. This GUI is fully interactive:
- Click any Skill to edit its goal level.
- Type your desired level directly into the field (e.g., 75 Ranged).
Example: Customizing Skill Goals
In this example:
- Attack level goal changed to 50.
- Strength level goal set to 50.
- Defence goal adjusted to 50 .
Changes are NOT saved automatically - make sure you save your profile at the bottom!
Gold Farming
While G AIO Account Builder can train accounts from Tutorial Island to end-game content, new accounts often lack sufficient gold for material-intensive skills. To address this:
Accessing Gold Farming Options
- Locate the gold farming in the bottom-left of the goal level interface (marked by a stack of GP).
- This section displays all available gold farming methods, and you should choose appropriate gold farming methods for your account(s)
Gold Farming Configuration
Gold Farming Threshold
- Set the minimum GP threshold that triggers gold farming activities
- Example: If set to 1M GP, the bot will initiate gold farming when your account's GP falls below this amount
Managing Farming Methods
- Toggle individual methods ON/OFF by clicking the enable/disable buttons
Priority Settings
- Located above the method selection list
- Two priority modes:
* Dynamic* (default) - Automatically adjusts based on account progress * Custom - Manually set priority values (1-1000 scale)
Alternative Gold-Making Through Skills
For players who prefer skill-based money making, G AIO Account Builder offers flexible training configurations:
Profit-Oriented Skill Training
- Available for Fletching, Crafting, Cooking, and other production skills
- Two training modes:
* Best GP/XP - Balances profit with experience gains * Maximum Profit - Prioritizes pure gold-making methods
Configuration Options
- Navigate to the desired skill's settings
- Select your preferred training approach:
* Money making focus * Experience focus * Custom method selection
Recommended Usage
- Particularly useful when:
* Your account lacks requirements for dedicated gold farming methods * You want to simultaneously train skills and build bank value * Preparing for expensive skill training (e.g., Construction or Herblore)
Tip: Combine with the Gold Farming Threshold system to automatically switch to money-making when your balance runs low.
Skill Goals & Customization
To set skill goals:
- Select the desired Skill.
- Enter your target level.
- Training past level 99? Set the goal level to 0 to enable post-99 progression.
Quest & Boss-Specific Builds
Building a specialized account (e.g., for Zulrah or a quest series)? GAIO streamlines this process:
- Select your target Quest series.
- G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement).
Integration with Guester
- Requirement: Own Guester (purchased separately).
- GAIO automatically syncs skill goals to meet quest prerequisites, minimizing manual input.
- Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels.
Note: Guester must be purchased separately but integrates seamlessly with GAIO once acquired.
Skill Goals
To set skill goals:
- Select the desired Skill.
- Enter your target level.
- Training past level 99? Set the goal level to 0 to enable post-99 progression.
Quest & Boss-Specific Builds
Building a specialized account (e.g., for Zulrah or a quest series)? GAIO streamlines this process:
- Select your target Quest series.
- G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement).
Integration with Guester
- Requirement: Own Guester (purchased separately).
- GAIO automatically syncs skill goals to meet quest prerequisites, minimizing manual input.
- Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels.
Note: Guester must be purchased separately but integrates seamlessly with GAIO once acquired.
Level Offset Feature
The Level Offset setting adds unique variation to accounts running the same profile:
How It Works
- When set to 10 with a goal level of 50:
* The script generates a random number between 0-10 * Adds this value to your goal level * Example possible outcomes: 50, 53, 60
Key Characteristics
- Account-Specific Randomization:
* Each account receives its own unique offset value * Example: One account may stop Herblore at 53, another at 60
- Persistent Values:
* Offset values remain consistent across script restarts * Accounts maintain their assigned level variations permanently
Practical Applications
- Creates natural account variation without:
* Managing multiple profiles * Manual level adjustments
- Ideal for:
* Building diverse account builds * Avoiding pattern detection * Simulating organic player behavior
Tip: Combine with Skill Goals & Customization to create unique account progression paths.
Break System
AIO's advanced break system helps simulate natural human patterns through customizable pauses.
Micro Breaks
- Tick-Based System
- 1 Tick = 0.6 seconds
- Formula:
(0.6 × Ticks) ÷ 60 = Minutes
- Example: (0.6×1254)÷60 ≈ 12.54 minutes
- Recommended Settings
- Min/Max wait: 1000-1500 ticks
- Break length: 50-100 ticks
Normal Breaks
- Minute-Based Intervals
- Short breaks: 3-5 minutes
- Long breaks: 15-30 minutes
- Best for: Task transitions
- Pro Tip: Vary durations ±20%
Bedtime Breaks
- Overnight Schedule
- Uses IP geolocation timezone
- 24-hour clock format
- Example Schedule
- 22:00 (10PM) to 06:00 (6AM)
- Duration: 6-9 hours
Bank Breaks
- Banking Interruptions
- Trigger: 15-25% chance per bank visit
- Duration: 30-120 seconds
- Simulates
- Organization time
- Decision pauses
Optimization Tips
- Mix break types for natural patterns
- Randomize within ranges
- Activity-based frequency:
Activity Level | Example Frequency |
---|---|
High-intensity | 2-3 breaks/hour |
AFK activities | 1 break/2 hours |
- Test settings for your playstyle
Note: Always customize your break settings. Suggested break frequency is purely example.
Skill Priority
▮ Priority Settings Explained
- ● Dynamic Priority
The script automatically adjusts based on: - Account combat level - Current wealth - Skill requirements - Game state(Quest completions, etc)
- ● High Priority (300-1000)
Maximize training chance with: - Priority cap at 1000 - Best for critical skills/Questing - Overrides dynamic calculations - Requires manual adjustment
- ● Low Priority (1-100)
Reduced but still possible: - Minimum 1% base chance - Affected by other skills' availability - Good for background training - Never completely disabled
- ⚠️ Important Notes:
- Priority values are relative between skills - 1000 = Maximum possible weight - System uses weighted random selection - Low/High priority ≠ No priority
📈Tip: Use dynamic priority for general training, and manual priorities for specific goal-oriented sessions!
add descrip
Task Requirements
🔑 Key: 💰=GP • 🛡️=Ironman • ✅=Quest • 🌿=Herblore • 🔮=Magic • 🏹=Ranged
NMZ • 50+ Att/Str/Mage/Range • Absorb pots/43 Prayer 🙏 • 500k GP 💰
Sulphur Naguas • 60 Att/Str • 38 Herblore 🌿 • 43 Prayer 🙏 • Perilous Moons 🌙 • Dragon scimitar(minimum) 🔥
Obor/Bryophyta • 40 Att/Def • 1-8 Keys 🔑 (RNG)
Defenders • Missing current best defender 🛡️
General Chinning • 45 Ranged • 43 Prayer 🙏 • 🛡️ Iron: Own chins(1K+) 🛡️ • Normie: 1k chins + 500k 💰
Maniacal Monkeys • 45 Ranged • 3m GP 💰 • MM2 ✅ • Greegree 🐒
TeleStunAlch • 1hr spell funds 🔥
MA2 • God staves • 48 Magic
Ensouled Heads • 50 Att/Str • 16 Magic
Prayer Training • 28 Bones
Red Spider Eggs • 43 Prayer 🙏
Runecrafting • 1k GP 💰
Herblore • 20k GP 💰
Fletching • 5k GP 💰
Slayer • 35k GP 💰 • 15 Combat
Smelting • 60 Ore ⛏️ (Bronze/Iron/Gold)
Hunter • 2k GP 💰
Farming • 15k GP 💰
Mahogany Homes • 30k GP 💰 • Iron: 20 Steel Bars 🛡️ • Plague City ✅
Driftnet • Trident 🌊 • Flippers 🐠 (Weighted)
1.5t Woodcutting • Bone Voyage 🌴 • 35 WC/Farming 🌳
Miscellania • 7.5m GP 💸 • Throne of Misc ✅
Clues • 30 Att/Str • 48 Magic 🔮 • Clue Scroll 🗺️
🔑 Key: 💰=GP • 🛡️=Ironman • ✅=Quest • 🌿=Herblore • 🔮=Magic • 🏹=Ranged
Task times
In the Goals Config tab you can increase or decrease your task times on the AIO - but as your level goal increases the task time will be impacted. Task times will also change based on your current level, too.
💡Task times aren't a definitive for how long X task will run💡. Regardless of your min/max task setting, some backend adjustments will take place based on the total level and character-specific randomization. Setting a task min/max of 30 - 40 minutes *may* still be slightly under, or over your specified times. This slight adjustment cannot be changed by you, but you can increase/decrease your task times until you find a good balance for your account.

Muling
All G Scripts have a dedicated Muling tab, where you can customise and set default options.
Setting | Description |
---|---|
Error URL | A discord webhook URL for error information. |
Use Manager Mule | If enabled, uses GManager where available to select a mule for you. This setting will be ignored if you manually enter a mule name. |
Mule Name | Username of the mule. This MUST be correct. |
Mule At Amount | When you have more than this amount + the amount of gold to keep (setting below this) the script will mule down to the amount of gold you want to keep. Eample: You set this amount to 10m, and you set gold to keep to 5m, you will mule when you reach 15m. |
Gold To Keep | Amount of gold to keep after muling. More information is above. |
Ask Mule For Gold At | If your bot has less gold than the input value, it will try to receive gold from the mule. Example: If you set this to 10m, and you have less than 10m GP, the bot will request gold from the mule. This amount of gold that's requested can be configured below. Set to -1 to disable. |
Ask Mule For Amount | If you are receiving gold, your bot will try to receive this much gold from the mule. |
Minimum Membership | If a value above 0 is provided, the script will not mule unless you have more days of membership left. Example: If this is set to 2, and you have 2 days of membership left, the script will not mule. |
Reverse Bond if F2P | If your bot is not members, it will try to receive a bond from the mule. |
Port (Optional) | This is an optional setting. We generate a unique port based on the username of the mule. If you're running into issues, you can set a specific port. Note: Mule and script port options much match if set. If you set port 54321 on the mule, then all bots that you want to mule with this mule, must also have their mule port set to 54321. |
Misc
All G Scripts have a dedicated Misc tab, where you can customise and set default options. These are broken down across two tabs.
Misc Settings
This first tab is any setting that doesn't belong in its own tab or sub tab.
Setting | Description |
---|---|
Auto Bond Days | If your membership is less than or equal to the provided value, it will use a bond if you have one, or buy one and use it if you can afford one. |
Custom Mouse Speed | If your value is -1 it will not be changed. High-level PVM should be using a mouse speed of at least 130. Changing this allows your mouse speed to go beyond the limits of DreamBot's max speed (99). Anything beyond 750 will be similar to mouse hopping. If you set this to 100, the mouse will just hop. |
Use Script Events | Will fire off script events within the client, generally speeding up actions. |
World Region | The region of the wolrd the script will play on. I.E selecting Australia the script will play on Australian worlds only, unless an actively requires a certain world i.e example being Pest Control W344. |
Blacklisted World Region | The script will NEVER hop to or login to this world region. |
World Blacklist | Any worlds put in here will not be hopped to. Split them with a comma. For example: 301,302,303 |
World Whitelist | Any worlds put in here, only these worlds will be hopped to. Split them with a comma. For example: 301,302,303 |
Buy Rune Pouch | If enabled the script will buy a rune pouch if it can afford 2x and you don't own one. |
Allow Deadman Worlds | If enabled, the script will function on deadman mode. Note: Unless explicitly stated on the script, the scripts are NOT intended for deadman mode. They will operate the same as a regular world, simply without hopping out of deadman worlds. |
Allow League Worlds | If enabled, the script will function on leagues mode. Note: Unless explicitly stated on the script, the scripts are NOT intended for leagues mode. They will operate the same as a regular world, simply without hopping out of leagues worlds. |
Focus On Exit | If enabled, the client will be focused when the script is killed either from an error or task stop. |
Global Disable Drip | If enabled, all random drip will be disabled. |
Ignore Ping on Hop | If enabled, will ignore world ping settings and just choose a random one instead of a good ping world. |
Default Debug Paint On | If enabled, the debug paint will be enabled at the start of the script. |
Disable Custom Mouse Algo | If enabled, the script will not allow GMouseAlgo to be used, and will instead use DreamBot's. |
Use Custom Mouse Algo On Login | If enabled, the script will use our custom mouse algorithm when logging in. This should only be enabled as a beta test. |
Enable Bank Management | If enabled, the script will sell off items at its own discretion in order to manage bank space and gold. |
Webhook Settings
This second is for Discord Webhooks, so your script can send messages to your Discord Server/Channel with updates from your Script.
Setting | Description |
---|---|
General Information URL | A notification with general information about the bot. |
General Information Minutes | If the value is 1 or higher, a webhook will be sent every X minutes. |
Rare Drop URL | A notification will be sent upon receiving a rare drop. |
Rare Drop Screenshot URL | A screenshot will be sent upon receiving a rare drop. |
Rare Drop Value | The minimum price for an item to be considered a rare drop. If any received is above this value, the webhook will fire. |
Pet Drop URL | A notification will be sent upon receiving a pet. |
Banned URL | A notification when script stops from a banned login page. |
Kill Count URL | A notification with the amount of kills the script has. |
Kill Count Frequency | Every X kills, the notification will be sent. |
Script Stop URL | A notification for when the script stops. |
Proggy URL | A screenshot of a picture of the proggy when the script stops. |
Anti-ban
All G Scripts have a dedicated Anti-Ban tab, where you can customise & fine-tune actions. These are broken down across three tabs:
Misc
Setting | Description |
---|---|
Default Randomisation | If this is set to 10, all the anti-ban settings below will roll between 1 and 10% if they are set to 0. |
Camera Move Chance | The % chance per tick the camera will randomly move while not in combat. |
Examine Chance | The % chance per tick the script will randomly examine while not in combat. |
Tab Swap Chance | The % chance per tick the script will randomly swap tabs while not in combat. |
Interaction Fail Chance | The % chance the interaction will fail. |
Micro Sleep Chance | The % chance per tick the script will briefly stop execution |
Micro Sleep Min Length | The minimum amount of time in milliseconds that the script will sleep for. |
Micro Sleep Max Length | The maximum amount of time in milliseconds that the script will sleep for. |
Check Skill Exp Chance | The % chance per tick the camera will randomly check a skill's exp while not in combat. |
Kill To Hop | After this many kills, the script will hop at the next bank. |
Minute To Hop | After this many minutes, the script will hop at the next bank. |
Simulate Ironman | If True, the script will act as if it's an ironman. |
Slower Gear Equips | If True, the script will slow down your gear equips while the bank is closed. |
Slower Bulk Dropping | Slows down bulk dropping (roughly 3-6 items or more) |
Bank
Setting | Description |
---|---|
Over Withdraw Chance | The % chance per item withdrawn from the bank for the script to over withdraw by a random amount. |
Under Withdraw Chance | The % chance per item withdrawn from the bank for the script to under withdraw by a random amount. |
Sleep Per Withdraw Chance | The % chance per item withdrawn from the bank for the script to execute a micro sleep. |
Search Banking | If True, the script will search your bank for items, instead of scrolling to them. |
Sort Bank | If True, the script will sort your bank based off your recently used items. |
Slower Gear Equips | If True, this will slow down your gear equips while the bank is open. |
Slower Withdrawls | Slows down withdrawls overall independent of sleep per withdraw chance. |
Breaks
Micro
Setting | Description |
---|---|
Enable | If this is not enabled, then breaks of this category are disabled. |
Min Wait Time | Minimum time that can pass before a break is triggered in ticks (0.6 seconds) |
Max Wait Time | Maximum time that can pass before a break is triggered in ticks (0.6 seconds) |
Min Length | Minimum time that the break can run for in ticks (0.6 seconds) |
Max Length | Maximum time that the break can run for in ticks (0.6 seconds) |
Enable Mouse Movement | If This is enabled, and the chances configured pass, the mouse will move. This could be moving outside of the screen, or elsewhere on the screen, immediately before the break is started. |
Mouse Move Min Chance | This is the minimum % chance of the Mouse Movement option. |
Mouse Move Max Chance | This is the maximum % chance of the Mouse Movement option. |
Normal
Setting | Description |
---|---|
Enable | If this is not enabled, then breaks of this category are disabled. |
Min Wait Time | Minimum time that can pass before a break is triggered in minutes. |
Max Wait Time | Maximum time that can pass before a break is triggered in minutes. |
Min Length | Minimum time that the break can run for in minutes. |
Max Length | Maximum time that the break can run for in minutes. |
Enable AFK Log | If enabled, and the roll is successful, the account will afk logout instead of manually logging out. |
AFK Log Min Chance | This is the minimum % chance of the script to AFK Logout. |
AFK Log Max Chance | This is the maximum % chance of the script to AFK Logout. |
Bedtime
Setting | Description |
---|---|
Enable | If this is not enabled, then breaks of this category are disabled. |
Min Chance | This is the minimum % chance of the script to begin a bedtime break. |
Max Chance | This is the maximum % chance of the script to begin a bedtime break. |
Min Length | Minimum time that the break can run for in hours. |
Max Length | Maximum time that the break can run for in hours. |
Min Hour | This is the minimum hour of the day. This is based on a 24 Hour Clock! Minimum value can be 21, or max value can be 2. |
Max Hour | This is the maximum hour of the day. Minimum of 0 hours, Maximum of 6 hours. This is also based on a 24 Hour Clock! |
Bank
Setting | Description |
---|---|
Enable | If this is not enabled, then breaks of this category are disabled. Bank breaks have a chance to occur every single time when banking. This is to simulate actions a human might take throughout their day. The chacnes roll every single time the bank is opened. |
Min Chance | Minimum time that the script will preform a bank break. |
Max Chance | Maximum time that the script will preform a bank break. |
Min Length | Minimum time that the break can run for in seconds. |
Max Length | Maximum time that the break can run for in seconds. |
Enable Mouse Movement | If This is enabled, and the chances configured pass, the mouse will move. This could be moving outside of the screen, or elsewhere on the screen, immediately before the break is started. |
Mouse Move Min Chance | This is the minimum % chance of the Mouse Movement option. |
Mouse Move Max Chance | This is the maximum % chance of the Mouse Movement option. |