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GZulrah: Difference between revisions

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Content update, accuracy fixes and cleanup
 
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== G Zulrah ==
== G Zulrah ==


'''G Zulrah''' is an advanced script capable of defeating Zulrah with multiple combat styles while handling all rotations, banking, and loot management.
'''G Zulrah''' is a DreamBot script that kills the OSRS boss Zulrah with multiple combat styles, handling all rotations, banking, and loot management.


=== Loot Management ===
=== Loot Management ===
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   * Automatically sells duplicate items from Zulrah's drop table already in your bank
   * Automatically sells duplicate items from Zulrah's drop table already in your bank
[[File:Zulrahrestock.png]]
[[File:Zulrahrestock.png]]
NOTE: By default, these settings above will sell '''ANY''' loot from Zulrahs table, if your GP amount falls ''BELOW'' max cash. You must change this value.
NOTE: By default, these settings above will sell '''ANY''' loot from Zulrahs table, if your GP amount falls ''BELOW'' max cash. You must change this value.
* '''Banking options''':
* '''Banking options''':
   * Supports Player-owned house → Bank routing
   * Banks via [[osrs:Zul-andra teleport|Zul-andra teleport]] scrolls and returns the same way
  * Returns via Zul-andra teleport scrolls
  * Restocks missing supplies straight from the Grand Exchange when you run low
  * Recovers automatically if it ends up somewhere unexpected, by re-banking and restocking


=== Combat Configuration ===
=== Combat Configuration ===
* '''Phase-specific gear presets''' (recommended for optimal performance)
* '''Two gear sets''': a '''Mage''' set (primary) and a '''Range''' set (secondary), each set up on its own tab. You can either pick gear manually per-slot or let dynamic gearing auto-pick the best you can afford.
* '''Phase-specific gear presets''' (recommended)
* '''Dynamic gearing''' (fallback option with price thresholds)
* '''Dynamic gearing''' (fallback option with price thresholds)
* '''Effective strategies''':
* '''Auto weapon priority''': when you let it pick gear it works down a priority list for each style:
   * Ruby bolts (e) for ranged phases
  * Mage: [[osrs:Tumeken's shadow|Tumeken's Shadow]] → [[osrs:Eye of ayak|Eye of Ayak]] → [[osrs:Harmonised nightmare staff|Harmonised nightmare staff]] → [[osrs:Sanguinesti staff|Sanguinesti staff]] → [[osrs:Twinflame staff|Twinflame staff]] → [[osrs:Staff of the dead|Staff of the dead]] → [[osrs:Trident of the swamp|Trident of the swamp]] → [[osrs:Smoke battlestaff|Smoke battlestaff]] → [[osrs:Trident of the seas|Trident of the seas]]
   * Trident of the seas/Trident of the swamp for magic phases
   * Range: [[osrs:Twisted bow|Twisted bow]] → [[osrs:Toxic blowpipe|Toxic blowpipe]] → [[osrs:Hunters' sunlight crossbow|Hunters' sunlight crossbow]] → [[osrs:Zaryte crossbow|Zaryte crossbow]] → [[osrs:Armadyl crossbow|Armadyl crossbow]] → [[osrs:Dragon crossbow|Dragon crossbow]] → [[osrs:Rune crossbow|Rune crossbow]]
  * It'll also auto-add a [[osrs:Tome of fire|Tome of fire]] on non-charge staves, a [[osrs:Ring of suffering|Ring of suffering]] (or a [[osrs:Ring of recoil|Ring of recoil]] if you can't), and a [[osrs:Serpentine helm|Serpentine helm]] on both sets when you can afford one.
   * Using a [[osrs:Toxic blowpipe|Toxic blowpipe]]? It'll pre-buy your darts on the GE (a few thousand of whatever dart type you chose) and handle scales/charges for you.
 
=== Supplies ===
The supply counts are mostly worked out for you (and they drop a bit when you're prayer-flicking, since you need fewer restores), but a few are yours to set:
* '''Restore Potion''': choose [[osrs:Super restore|Super restore]] or [[osrs:Prayer potion|Prayer potion]] for prayer restores (Super restore by default).
* '''Defence Potion''': choose [[osrs:Super defence|Super defence]] or [[osrs:Divine super defence|Divine super defence]], with a '''Defence Potion Count''' field for how many to bring.
* '''Forgotten Brew Count''': how many [[osrs:Forgotten brew|Forgotten brew]] to bring.
* '''Ring of Recoil Count''': how many spare [[osrs:Ring of recoil|Ring of recoil]] to stock for re-equipping when one shatters (defaults to 3).
* '''Anti-venom''': withdrawn automatically, and skipped entirely when you're running a [[osrs:Serpentine helm|Serpentine helm]] (it cures venom on its own). It'll sip [[osrs:Anti-venom+|anti-venom+]] when banking too.
* '''Bring Heart''': withdraws your [[osrs:Imbued heart|Imbued]]/[[osrs:Saturated heart|Saturated heart]] for the fight (on by default).
 
=== Travel & Tracking ===
* '''Boat unlock''': first time through it'll automate the [[osrs:Priestess Zul-Gwenwynig|Priestess Zul-Gwenwynig]] and [[osrs:High Priestess Zul-Harcinqa|High Priestess Zul-Harcinqa]] dialogues to unlock the sacrificial boat, then Quick-Boards it each trip after.
* '''Profit tracking''': the paint tracks cost/gain/profit, average kill time and KPH (with ammo/charge cost estimation that accounts for [[osrs:Ava's assembler|Ava's]] save rate).


=== Advanced Features ===
=== Advanced Features ===
* '''Tick-perfect actions''' (requires '''Dreambot VIP'''):
* '''Tick-perfect actions''' (requires '''Dreambot VIP'''):
   * 1-tick prayer flicking
   * 1-tick prayer flicking (batches all your prayers into a single tick, only kicks in when menu-manipulation is available)
  * Optimal phase transitions
* '''Rotation handling''':
* '''Rotation handling''':
   * Adapts to all 4 Zulrah patterns
   * Adapts to all 4 Zulrah patterns, and handles unknown or ambiguous rotations as it goes
   * Automatic prayer/gear switching
  * Handles phase transitions and repositioning automatically
   * Automatic prayer/gear switching, including full prayer flicking and prayer trimming (drops prayers you don't need for the current phase)
  * Offensive prayers auto-upgrade: [[osrs:Eagle Eye|Eagle Eye]]/[[osrs:Mystic Might|Mystic Might]] swap to [[osrs:Rigour|Rigour]]/[[osrs:Augury|Augury]] once you've unlocked them
* '''Combat extras''':
  * '''Defence training''': set a "Train Defence Until" level and it'll fight on longrange (magic-defence) attack style to train [[osrs:Defence|Defence]] while it kills, until you hit that level
  * '''Thrall summoning''': casts [[osrs:Resurrect Greater Skeleton|Resurrect Greater Skeleton]] (Arceuus) mid-fight when prayer allows, if you bring the rune pouch for it
  * '''Death Charge''': casts [[osrs:Death Charge|Death Charge]] on the snakelings if you bring the runes for it
  * '''Imbued/Saturated heart''': uses your heart for the magic boost when "Bring Heart" is on (defaulted ON for this script)
  * '''Special attacks''': uses your spec weapon (e.g. [[osrs:Twisted bow|Twisted bow]]) on ranged phases once you're past the spec threshold
  * '''Snakeling handling''': kills the mage/melee snakelings while Zulrah withdraws, and swaps a [[osrs:Ring of suffering|Ring of suffering]]/[[osrs:Ring of recoil|Ring of recoil]] onto them instead of an offensive ring when one's spare
  * '''Ring of recoil management''': spots the "Ring of Recoil has shattered" message and re-equips a spare
* '''Safety systems''':
* '''Safety systems''':
   * Emergency teleport thresholds
   * Emergency teleport-out to [[osrs:Ferox Enclave|Ferox Enclave]] when you're out of food and low HP / out of prayer, with guards so it won't bail if Zulrah's nearly dead
   * Anti-pattern recognition for rare edge cases
  * Resets to a safe spot (Ferox) if it can't read the rotation
  * Optional [[osrs:Ferox Enclave|Ferox]] pool restore on the way out of the bank
   * Death handling: collects your items at [[osrs:Zul-Andra|Zul-Andra]] and resets


=== Setup Guide ===
=== Setup Guide ===
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[[File:ZulrahFoodGUI.png]]
[[File:ZulrahFoodGUI.png]]
[[File:ZulrahTrip.png]]
[[File:ZulrahTrip.png]]
[[File:FightSetZulrah.png]]
[[File:ZulrahMageEquip.png]]
[[File:Zulrahrangeequip.png]]
[[File:Zulskillselect.png]]
[[Category:Instanced]]
[[Category:PVM]]