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{{Script_Infobox | {{Script_Infobox | ||
| icon= AIO.png | | icon= AIO.png | ||
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| purchase= [https://dreambot.org/forums/index.php?/store/product/811-gaioaccountbuilder/ Monthly - Lifetime] | | purchase= [https://dreambot.org/forums/index.php?/store/product/811-gaioaccountbuilder/ Monthly - Lifetime] | ||
}} | }} | ||
==GAIO== | |||
== GAIO | |||
GAIO is an advanced all-in-one script that dynamically rolls tasks across Skilling, PVM, and Minigames based on your preferences, gold allocation, and progression goals. It streamlines task chaining, optimises XP and profit, and allows full automation with minimal setup. | GAIO is an advanced all-in-one script that dynamically rolls tasks across Skilling, PVM, and Minigames based on your preferences, gold allocation, and progression goals. It streamlines task chaining, optimises XP and profit, and allows full automation with minimal setup. | ||
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=== What Can GAIO Build? === | === What Can GAIO Build? === | ||
* Accounts | * Accounts optimised for [https://oldschool.runescape.wiki/w/Zulrah Zulrah] | ||
* Accounts | * Accounts optimised for [https://oldschool.runescape.wiki/w/Demonic_gorilla Demonic Gorillas] | ||
* [https://oldschool.runescape.wiki/w/Ironman_Mode Ironmen]*, [https://oldschool.runescape.wiki/w/Pure Pures], [https://oldschool.runescape.wiki/w/Standard_account Mains], and [https://oldschool.runescape.wiki/w/Zerker Zerkers] | * [https://oldschool.runescape.wiki/w/Ironman_Mode Ironmen]*, [https://oldschool.runescape.wiki/w/Pure Pures], [https://oldschool.runescape.wiki/w/Standard_account Mains], and [https://oldschool.runescape.wiki/w/Zerker Zerkers] | ||
* Almost any style of account! | * Almost any style of account! | ||
Ironman accounts require a custom profile and extra work configuring compared to normal accounts. GAIO was designed as a power levelling too, which means buying items from the Grand Exchange. Some features may not be available to Iron accounts (Wilderness Slayer for an example) or require Iron accounts to already have the items in order to roll the task. If you cannot execute a task, check the task page on the wiki, as most have a Requirements section to check what is required on an Iron Account. If there isn't one available on the wiki, you'll need to double-check the logs to see what you might be missing. Should there is no message about what is missing, you can submit a bug report in discord so it can be checked by the dev's. | |||
=== Important Notes === | === Important Notes === | ||
* '''ALL''' G-Addons are included with GAIO '''except''' Guester, which must be purchased separately (but is fully integrated once acquired). This includes [https://oldschool.runescape.wiki/w/Fight_Caves Fight Caves] and [https://oldschool.runescape.wiki/w/Mage_Arena_II MA2]. | * '''ALL''' G-Addons are included with GAIO '''except''' Guester, which must be purchased separately (but is fully integrated once acquired). This includes [https://oldschool.runescape.wiki/w/Fight_Caves Fight Caves] and [https://oldschool.runescape.wiki/w/Mage_Arena_II MA2]. | ||
* Some tasks included in GAIO may not have all the same features as the standalone scripts. Please check each tasks wiki page for details on the GAIO version, and what requires the full standalone script. Example includes the Royal Titans task only being rollable until you have looted both prayer scrolls. | |||
* The '''only''' additional purchases required are Guester and (optionally) VIP for specific Injections. | * The '''only''' additional purchases required are Guester and (optionally) VIP for specific Injections. | ||
* There are some required skills for certain features on the AIO - see a list of those here: [[AIO Skill Requirements]] | * There are some required skills for certain features on the AIO - see a list of those here: [[#Task Requirements|AIO Skill/Item Requirements]] | ||
Still unsure if a specific G-Addons is included? Check the full list here: [[AddonSettings#supported|HERE]]. | Still unsure if a specific G-Addons is included? Check the full list here: [[AddonSettings#supported|HERE]]. | ||
=== Quests === | |||
GAIO can be integrated with [[Guester]] allowing completing of quest along with skilling and minigame tasks. You must purchase Guester, otherwise quest cannot be used within GAIO. | |||
[https://docs.google.com/spreadsheets/d/1lZwxoKfElow9csEwZFhXscjrcZjSz1aiKOyHJ_E-nTM/edit?gid=0#gid=0 All supported quests with Guester] | |||
[https://docs.google.com/spreadsheets/d/1lZwxoKfElow9csEwZFhXscjrcZjSz1aiKOyHJ_E-nTM/edit?gid=0#gid=0 All supported quests] | |||
</div> | </div> | ||
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<div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #4CAF50;"> | <div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #4CAF50;"> | ||
=== Core Features === | === Core Features === | ||
* [[Getting Started]] | * [[#Getting_Started|Getting Started]] | ||
* [[Gold Farming | * [[#Gold_Farming|Gold Farming]] | ||
* [[Skill Goals | * [[#Skill_Goals|Skill Goals]] | ||
* [[Level Offset Feature]] | * [[#Level_Offset_Feature|Level Offset Feature]] | ||
* [[ | * [[#Break_System|Break System]] | ||
* [[ | * [[#Skill_Priority|Skill Priority]] | ||
[[ | * [[#Task_Requirements|Task Requirements]] | ||
=== Advanced Features === | |||
* [[#Task_times|Task times and extentions]] | |||
* [[#Muling|Muling, Misc and Anti-ban]] | |||
</div> | </div> | ||
<div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #FF9800;"> | <div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #FF9800;"> | ||
=== Skills | === Skills === | ||
* [[Agility]] | * [[Agility]] | ||
* [[Combat]] | * [[Combat]] | ||
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* [[Thieving]] | * [[Thieving]] | ||
* [[Woodcutting]] | * [[Woodcutting]] | ||
</div> | </div> | ||
<div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #2196F3;"> | <div style="background: #1a1a1a; padding: 15px; border-radius: 5px; border-left: 4px solid #2196F3;"> | ||
=== | === Minigames === | ||
* [[ | |||
* [[ | * [[Barbarian Assault|Barbarian Assault (BETA)]] | ||
* [[ | * [[Tears of Guthix]] | ||
* [[ | * [[Fishing Trawler]] | ||
* [[Soul Wars]] | |||
* [[Rogues Den]] | |||
* [[Defenders]] | |||
* [[Pest Control]] | |||
* [[Fight Caves]] | |||
* [[MTA|Mage Training Arena (BETA)]] | |||
=== Bosses=== | |||
* [[Royal Titans]] | |||
* [[Amoxliatl|Amoxliatl (BETA)]] | |||
* [[Barrows|Barrows (BETA)]] | |||
</div> | </div> | ||
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<small>Some of the training methods listed within these guides pertain purely to GAIO and are NOT necessarily the same training methods that can be found in the standalone scripts.</small> | <small>Some of the training methods listed within these guides pertain purely to GAIO and are NOT necessarily the same training methods that can be found in the standalone scripts.</small> | ||
== Frequently Asked Questions == | |||
{| class="wikitable" style="width: 100%; margin: auto; text-align: left;" | |||
! style="width: 30%;" | Question | |||
! style="width: 70%;" | Answer | |||
|- | |||
| '''What scripts are included within the AIO?''' | |||
| Most of the G catalogue is included; with the exceptions to this being: | |||
* [[Guester]] | |||
* [[PVM]] and [[Wildy]] scripts (Phosani, Moons, etc) | |||
|- | |||
| '''How do I make the AIO train past 99?''' | |||
| All you need to do is set your skill goal to 0. | |||
|- | |||
| '''When I start the AIO, I immediately disconnect & log out – why?''' | |||
| The script hops worlds to find the lowest ping. It hops via disconnect as it's faster. It will hop to the lowest ping world upon starting the script. | |||
|- | |||
| '''Can I start using the AIO from level 3?''' | |||
| Yes! G AIO is more than capable of starting on a brand new account – however we recommend that you give the account some starting cash to make it easier to train certain money-dependent skills (Construction, Herblore, etc). | |||
|- | |||
| '''How do I stop the AIO selling/sorting my bank?''' | |||
| In the Antiban > Bank tab, you can disable: | |||
* Search Banking (Using the search feature to find items) | |||
* Sort bank (Sorting your bank via the most frequently used items) | |||
* Slower withdraws (Withdraws your items a little slower) | |||
|- | |||
| '''How can I set the AIO to just train one skill?''' | |||
| To train a single skill like Fletching, you need to set your existing skill goals to 1, or below your current skill level: Setting the goal level to anything higher than your current in-game level, or to 0, will not disable the training of this skill. | |||
|} | |||
'''More Questions? [https://discord.gg/pXMTybGY Ask us on Discord!]''' | |||
==Getting Started== | |||
When you start GAIO you will see the following GUI pop up: | |||
[[File:GAIOGui.png|850px]] | |||
=== Default Profile & Interaction === | |||
The '''default profile''' is automatically loaded when starting G AIO Account Builder. This GUI is fully interactive: | |||
* Click any Skill to edit its goal level. | |||
* Type your desired level directly into the field (e.g., 75 Ranged). | |||
==== Example: Customising Skill Goals ==== | |||
[[File:Guistatsedit.gif]] | |||
In this example: | |||
* Attack level goal changed to '''50'''. | |||
* Strength level goal set to '''50'''. | |||
* Defence goal adjusted to '''50''' . | |||
Changes are NOT saved automatically - make sure you save your profile at the bottom! You cannot save changes to the g_default_settings.json file. To save your profile, adjust the right box name to a new profile, for example Elf_Accounts.json. You'll then be able to press the save button. | |||
==Gold Farming== | |||
While G AIO Account Builder can train accounts from Tutorial Island to end-game content, new accounts often lack sufficient gold for material-intensive skills. To address this: | |||
==== Accessing Gold Farming Options ==== | |||
* Locate the '''gold farming''' in the bottom-left of the goal level interface (marked by a stack of GP). | |||
* This section displays all available gold farming methods, and you should choose appropriate gold farming methods for your account(s) | |||
[[File:Moneymoneymoney.gif]] | |||
=== Gold Farming Configuration === | |||
==== Gold Farming Threshold ==== | |||
* Set the '''minimum GP threshold''' that triggers gold farming activities | |||
* Example: If set to '''1M GP''', the bot will initiate gold farming when your account's GP falls below this amount | |||
==== Managing Farming Methods ==== | |||
* Toggle individual methods '''ON/OFF''' by clicking the enable/disable buttons | |||
==== Priority Settings ==== | |||
* Located above the method selection list | |||
* '''Two priority modes:''' | |||
* '''Dynamic*''' (default) - Automatically adjusts based on account progress | |||
* '''Custom''' - Manually set priority values (1-1000 scale) | |||
=== Alternative Gold-Making Through Skills === | |||
For players who prefer skill-based money making, G AIO Account Builder offers flexible training configurations with skilling. Note that these won't roll as a task if the coins on your character are below the defined amount in [[GAIO#Gold_Farming_Threshold|Gold Farming Threshold]]. | |||
==== Profit-Oriented Skill Training ==== | |||
* Available for Fletching, Crafting, Cooking, and other production skills | |||
* Two training modes: | |||
* '''Best GP/XP''' - Balances profit with experience gains | |||
* '''Maximum Profit''' - Prioritizes pure gold-making methods | |||
==== Configuration Options ==== | |||
* Navigate to the desired skill's settings | |||
* Select your preferred training approach: | |||
* Money making focus | |||
* Experience focus | |||
* Custom method selection | |||
==== Recommended Usage ==== | |||
* Particularly useful when: | |||
* Your account lacks requirements for dedicated gold farming methods | |||
* You want to simultaneously train skills and build bank value | |||
* Preparing for expensive skill training (e.g., Construction or Herblore) | |||
'''Tip:''' Combine with the Gold Farming Threshold system to automatically switch to money-making when your balance runs low. | |||
[[File:Craftingmethod.png]] | |||
=== Skill Goals & Customization === | |||
To set skill goals: | |||
# Select the desired Skill. | |||
# Enter your target level. | |||
* '''Training past level 99?''' Set the goal level to '''0''' to enable post-99 progression. | |||
=== Quest & Boss-Specific Builds === | |||
Building a specialized account (e.g., for Zulrah or a quest series)? GAIO streamlines this process: | |||
* Select your target Quest series. | |||
* G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | |||
==== Integration with Guester ==== | |||
* '''Requirement:''' Own Guester (purchased separately). | |||
* GAIO automatically syncs skill goals to meet quest prerequisites, minimizing manual input. | |||
* Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | |||
'''Note:''' Guester must be purchased separately but integrates seamlessly with GAIO once acquired. | |||
[[File:Queststatsedit.gif]] | |||
==Skill Goals== | |||
To set skill goals: | |||
# Select the desired Skill. | |||
# Enter your target level. | |||
* '''Training past level 99?''' Set the goal level to '''0''' to enable post-99 progression. | |||
=== Quest & Boss-Specific Builds === | |||
Building a specialised account (e.g., for Zulrah or a quest series)? GAIO streamlines this process: | |||
* Select your target Quest series. | |||
* G AIO Account Builder auto-adjusts skill requirements to match the selected goal (if your current levels are below the requirement). | |||
==== Integration with Guester ==== | |||
* '''Requirement:''' Own Guester (purchased separately). | |||
* GAIO automatically syncs skill goals to meet quest prerequisites, minimising manual input. | |||
* Example: Choose the "Monkey Madness II" quest series → GAIO sets required Attack, Strength, and Ranged levels. | |||
'''Note:''' Guester must be purchased separately but integrates seamlessly with GAIO once acquired. | |||
[[File:Queststatsedit.gif]] | |||
==Level Offset Feature== | |||
The '''Level Offset''' setting adds unique variation to accounts running the same profile: | |||
==== How It Works ==== | |||
* When set to '''10''' with a goal level of '''50''': | |||
* The script generates a random number between '''0-10''' | |||
* Adds this value to your goal level | |||
* Example possible outcomes: 50, 53, 60 | |||
==== Key Characteristics ==== | |||
* '''Account-Specific Randomization''': | |||
* Each account receives its own unique offset value | |||
* Example: One account may stop Herblore at 53, another at 60 | |||
* '''Persistent Values''': | |||
* Offset values remain consistent across script restarts | |||
* Accounts maintain their assigned level variations permanently | |||
==== Practical Applications ==== | |||
* Creates natural account variation without: | |||
* Managing multiple profiles | |||
* Manual level adjustments | |||
* Ideal for: | |||
* Building diverse account builds | |||
* Avoiding pattern detection | |||
* Simulating organic player behavior | |||
'''Tip:''' Combine with Skill Goals & Customization to create unique account progression paths. | |||
[[File:Lvloffset.png]] | |||
==Break System== | |||
<span style="float:right; margin-left:15px;">[[File:Aiobreaks.png|250px]]</span> | |||
AIO's advanced break system helps simulate natural human patterns through customisable pauses. | |||
===Micro Breaks=== | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #16a085;"> | |||
* '''Tick-Based System''' | |||
** 1 Tick = 0.6 seconds | |||
** Formula: <code>(0.6 × Ticks) ÷ 60 = Minutes</code> | |||
** Example: (0.6×1254)÷60 ≈ 12.54 minutes | |||
* '''Recommended Settings''' | |||
** Min/Max wait: 1000-1500 ticks | |||
** Break length: 50-100 ticks | |||
</div> | |||
=== Normal Breaks === | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #e67e22;"> | |||
* '''Minute-Based Intervals''' | |||
** Short breaks: 3-5 minutes | |||
** Long breaks: 15-30 minutes | |||
* '''Best for''': Task transitions | |||
* '''Pro Tip''': Vary durations ±20% | |||
</div> | |||
===Bedtime Breaks=== | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #9b59b6;"> | |||
* '''Overnight Schedule''' | |||
** Uses IP geolocation timezone | |||
** 24-hour clock format | |||
* '''Example Schedule''' | |||
** 22:00 (10PM) to 06:00 (6AM) | |||
** Duration: 6-9 hours | |||
</div> | |||
===Bank Breaks=== | |||
<div style="padding:8px 12px; margin-bottom:15px; border-left:4px solid #27ae60;"> | |||
* '''Banking Interruptions''' | |||
** Trigger: 15-25% chance per bank visit | |||
** Duration: 30-120 seconds | |||
* '''Simulates''' | |||
** Organisation time | |||
** Decision pauses | |||
</div> | |||
===Optimisation Tips=== | |||
<div style="padding:8px 12px; border-left:4px solid #c0392b;"> | |||
* '''Mix break types''' for natural patterns | |||
* '''Randomise''' within ranges | |||
* '''Activity-based frequency''': | |||
{| class="wikitable" | |||
|- | |||
! Activity Level !! Example Frequency | |||
|- | |||
| High-intensity || 2-3 breaks/hour | |||
|- | |||
| AFK activities || 1 break/2 hours | |||
|} | |||
* '''Test settings''' for your play style | |||
</div> | |||
<div style="padding:10px; font-size:0.9em; margin-top:20px; border-top:1px solid #eee;"> | |||
'''Note:''' Always customise your break settings. Suggested break frequency is purely example. | |||
</div> | |||
==Skill Priority== | |||
<div style="background: linear-gradient(145deg, rgba(40,40,40,0.9), rgba(60,60,60,0.9)); border-radius: 15px; padding: 25px; margin: 20px 0; border: 1px solid rgba(255,255,255,0.1);"> | |||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin: 25px 0;"> | |||
<div style="text-align: center;"> | |||
[[File:DynamicPrio.png|300px|class=notpageimage|]] | |||
<div style="color: #4CAF50; font-weight: bold; margin-top: 10px;">Dynamic Priority</div> | |||
</div> | |||
<div style="text-align: center;"> | |||
[[File:AIOPrio.png|300px|class=notpageimage|]] | |||
<div style="color: #FF9800; font-weight: bold; margin-top: 10px;">High priority</div> | |||
</div> | |||
<div style="text-align: center;"> | |||
[[File:LowPrio.png|300px|class=notpageimage|]] | |||
<div style="color: #E91E63; font-weight: bold; margin-top: 10px;">Low Priority</div> | |||
</div> | |||
</div> | |||
<div style="background: rgba(0,0,0,0.3); padding: 20px; border-radius: 10px; border-left: 4px solid #2196F3;"> | |||
=== <span style="color: #4CAF50;">▮</span> Priority Settings Explained === | |||
<div class=style="margin-top: 15px;"> | |||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(250px, 1fr)); gap: 15px;"> | |||
<div style="background: rgba(33,150,243,0.1); padding: 15px; border-radius: 8px;"> | |||
**<span style="color: #4CAF50;">● Dynamic Priority</span> | |||
The script automatically adjusts based on: | |||
- Account combat level | |||
- Current wealth | |||
- Skill requirements | |||
- Game state(Quest completions, etc) | |||
</div> | |||
<div style="background: rgba(255,152,0,0.1); padding: 15px; border-radius: 8px;"> | |||
**<span style="color: #FF9800;">● High Priority (300-1000)</span> | |||
Maximise training chance with: | |||
- Priority cap at 1000 | |||
- Best for critical skills/Questing | |||
- Overrides dynamic calculations | |||
- Requires manual adjustment | |||
</div> | |||
<div style="background: rgba(233,30,99,0.1); padding: 15px; border-radius: 8px;"> | |||
**<span style="color: #E91E63;">● Low Priority (1-100)</span> | |||
Reduced but still possible: | |||
- Minimum 1% base chance | |||
- Affected by other skills' availability | |||
- Good for background training | |||
- Never completely disabled | |||
</div> | |||
</div> | |||
<div style="margin-top: 20px; padding: 15px; background: rgba(255,255,255,0.05); border-radius: 8px; border-left: 4px solid #9C27B0;"> | |||
*⚠️ Important Notes: | |||
If you want to set manual priority, it's best practice to set manual for every skill, including quests and minigames. If you leave one as -1 (dynamic) it could roll 999, and before higher weighted since it's random. | |||
If you want Farming Runs, Birdhouses and Quests to be priority, you would set those to 999, and all other skills to 1 | |||
Due to how the weight is calculated, there is a small chance it'll still roll a skill, but it's very small. 999x3 = 2997 + 22 (22 skills x 1 priority each) = 3019. So it'll roll a skill if it rolled a number from 2998 to 3019 for example. | |||
</div> | |||
</div></div> | |||
<div style="margin-top: 25px; text-align: center; padding: 15px; background: linear-gradient(90deg, rgba(76,175,80,0.1), rgba(33,150,243,0.1)); border-radius: 8px;"> | |||
'''<span style="color: #4CAF50;">📈</span>Tip:''' Use dynamic priority for general training, and manual priorities for specific goal-oriented sessions! | |||
</div> | |||
</div> | |||
[[File:MultManuals.png]] | |||
add descrip | |||
==Task Requirements== | |||
Icon Legend | |||
💰=GP • 🛡️=Ironman • ✅=Quest • 🌿=Herblore • 🔮=Magic • 🏹=Ranged | |||
===Combat=== | |||
'''Gemstone Crab''' • Children of the sun ✅ • 100k GP 💰 (for pickaxe/potions/food) • Pickaxe if Ironman 🛡️ <br> | |||
'''NMZ''' • 50+ Att/Str/Mage/Range • Absorb pots/43 Prayer 🙏 • 500k GP 💰<br> | |||
'''Sulphur Naguas''' • 60 Att/Str • 38 Herblore 🌿 • 43 Prayer 🙏 • Perilous Moons ✅ • Dragon scimitar(minimum) 🔥<br> | |||
'''Obor/Bryophyta''' • 40 Att/Def • 1-8 Keys 🔑 (RNG)<br> | |||
'''Defenders''' • Missing current best defender 🛡️<br> | |||
'''Fight Caves''' • All gear must be defined in Equipment Tab • Must have enough GP to buy supplies<br> | |||
'''Royal Titans''' • 59 Magic, 50 Ranged, 50 Atk/Str/Def and 43 Prayer • 1mil GP 💰<br> | |||
'''Scurrius''' • Base 50 combats<br> | |||
===Ranged=== | |||
'''General Chinning''' • 45 Ranged • 43 Prayer 🙏 • 🛡️ Iron: Own chins(1K+) 🛡️ • Normie: 1k chins + 500k 💰<br> | |||
'''Maniacal Monkeys''' • 45 Ranged • 3m GP 💰 • MM2 ✅ • Greegree 🐒 | |||
===Magic=== | |||
'''TeleStunAlch''' • 1hr spell funds 🔥<br> | |||
'''MA2''' • God staves • 48 Magic<br> | |||
'''Ensouled Heads''' • 50 Att/Str • 16 Magic | |||
===Prayer=== | |||
'''Prayer Training''' • 28 Bones<br> | |||
'''Red Spider Eggs''' • 43 Prayer 🙏 | |||
===Skilling=== | |||
'''Runecrafting''' • 1k GP 💰<br> | |||
'''Herblore''' • 20k GP 💰<br> | |||
'''Fletching''' • 5k GP 💰<br> | |||
'''Slayer''' • 35k GP 💰 • 15 Combat<br> | |||
'''Smelting''' • 60 Ore ⛏️ (Bronze/Iron/Gold)<br> | |||
'''Hunter''' • 2k GP 💰<br> | |||
'''Farming''' • 15k GP 💰 | |||
===Special=== | |||
'''Mahogany Homes''' • 30k GP 💰 • Iron: 20 Steel Bars 🛡️ • Plague City ✅<br> | |||
'''Driftnet''' • Trident 🌊 • Flippers 🐠 (Weighted)<br> | |||
'''1.5t Woodcutting''' • Bone Voyage 🌴 • 35 WC/Farming 🌳<br> | |||
'''Miscellania''' • 7.5m GP 💰 • Throne of Misc ✅<br> | |||
'''Clues''' • 30 Att/Str • 48 Magic 🔮 • Clue Scroll 🗺️<br> | |||
'''Totem Fletching''' • Childern of the sun ✅ • 20 Fletching • 250+ logs and a Knife 🛡️<br> | |||
'''Brimhaven Agiity''' • 45 Agility • 50K GP(Non ironman) • 50+ Food 🛡️ | |||
Icon Legend | |||
💰=GP • 🛡️=Ironman • ✅=Quest • 🌿=Herblore • 🔮=Magic • 🏹=Ranged | |||
== Task times == | |||
[[File:GoalsConfig.png|right|600px]] | |||
In the Goals Config tab you can increase or decrease your task times on the AIO - but as your level goal increases, the task time will be impacted. Task times will also change based on your current level, too. | |||
Task times aren't a definitive for how long X task will run. Regardless of your min/max task setting, some backend adjustments will take place based on the total level and character-specific randomisation. Setting a task min/max of 30–40 minutes *may* still be slightly under, or over, your specified times. This slight adjustment cannot be changed by you, but you can increase/decrease your task times until you find a good balance for your account. | |||
[[File:taskskip.png|right]] | |||
It is possible to manually extend or decrease the current task's time by using the +10 or -10 buttons on the new Script Paint. You toggle between the old paint and the new paint by pressing the Swap Paint button. When you see all the skills, towards the left will be the current task, how long the task has left, and how long the script has been running for. Below these are three buttons, the -10m, +10m and skip buttons. Both the -10m and +10m will either decrease or increase the current task's run time, or the skip button will skip that task altogether. | |||
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[[Category:Instanced]] |