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Template:GLavaDragons: Difference between revisions

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===General Settings===
===General Settings===
These settings cover all the supplies to take on each trip and what spell & number of casts to bring. There isn't a section for Food Count, as the script will fill any remaining free bag slots with whatever Food option you picked. Please bear in mind that you need to adjust the values while thinking of any extra items that will bring, like {{#ifeq:{{{gaio|yes}}}|yes||[[#Anti-PK]] gear,}} [[osrs:Looting bag|Looting bag]] and Food that isn't from the Karam Count setting. '''Note:''' For the below settings, a value of 0 will disable the script withdrawing this item.
These settings cover all the supplies to take on each trip and what spell and number of casts to bring. There isn't a section for Food Count, as the script will fill any remaining free bag slots with whatever Food option you picked. Please bear in mind that you need to adjust the values while thinking of any extra items that will bring, like {{#ifeq:{{{gaio|yes}}}|yes||[[#Anti-PK]] gear,}} [[osrs:Looting bag|Looting bag]] and Food that isn't from the Karam Count setting. '''Note:''' For the below settings, a value of 0 will disable the script withdrawing this item.


{{#ifeq:{{{gaio|yes}}}|yes
{{#ifeq:{{{gaio|yes}}}|yes
  | This task will only run if you have a Magic or Defence goal set in the Goals tab.
  | This task will only run if you have a Magic or Defence goal set in the Goals tab.
  | The script will stop once your magic or defence goal is meet.
  | The script will stop once your magic or defence level setting is meet.
}} If you set the goal to 0, it'll continue past level 99.
}} If you set the level to 0, it'll continue past level 99.
{| class="wikitable"
{| class="wikitable"
! Setting
! Setting
! Tooltip
! Tooltip
|- {{#ifeq:{{{gaio|yes}}}|no|style="display:none;"|}}
|- {{#ifeq:{{{gaio|no}}}|yes|style="display:none;"|}}
| '''Magic Level'''
| '''Magic Level'''
| What magic level the script will stop at. If set to 0, it'll never stop.
| What magic level the script will stop at. If set to 0, it'll never stop.
|- {{#ifeq:{{{gaio|yes}}}|no|style="display:none;"|}}
|- {{#ifeq:{{{gaio|no}}}|yes|style="display:none;"|}}
| '''Defence Level'''
| '''Defence Level'''
| What magic level the script will stop at. If set to 1, it'll never train defence.
| What magic level the script will stop at. If set to 1, it'll never train defence.
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|}
|}


{{#ifeq:{{{gaio|yes}}}|yes|{{Template:BacktoAIO}}}}
{{Template:Equipment}}
{{Template:Equipment}}