Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Template:GThieving: Difference between revisions

Template page
No edit summary
No edit summary
 
Line 1: Line 1:
{{#ifeq:{{{gaio|yes}}}|no|{{PAGENAME}}|GAIO Thieving}} supports almost all aspects of thieving, and can be configured to dynamically thieve (i.e adjust automatically as it levels up), or force a specific target. It can also be setup to dynamic thieve until it reaches a certain level, then automatically switched to a forced target, i.e Vyres. You can let it choose its own select food, or force it to select from a [[#food|huge list]] below. Lastly, as it supports [[#wc|Wealthy citizens]], you can also define how many [[#keys|house keys]] to collect before it burglaries houses.
{{#ifeq:{{{gaio|yes}}}|no|{{PAGENAME}}|GAIO Thieving}} supports almost all aspects of thieving, and can be configured to dynamically thieve (i.e adjust automatically as it levels up), or force a specific target. It can also be setup to dynamic thieve until it reaches a certain level, then automatically switched to a forced target, i.e Vyres. You can let it choose its own select food, or force it to select from a [[#food|huge list]] below. Lastly, as it supports [[#wc|Wealthy citizens]], you can also define how many [[#keys|house keys]] to collect before it burglaries houses. {{#if:{{#ifeq:{{FULLPAGENAME}}|Template:GThieving|1}}{{#ifeq:{{PAGENAME}}|GThieving|1}}|{{Template:StandaloneToGAIO|skill=Thieving}}}}


=== Training Methods ===
=== Training Methods ===