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	<id>https://wiki.gscripts.co/index.php?action=history&amp;feed=atom&amp;title=GCrazedArch</id>
	<title>GCrazedArch - Revision history</title>
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	<updated>2026-06-22T22:21:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.gscripts.co/index.php?title=GCrazedArch&amp;diff=3273&amp;oldid=prev</id>
		<title>Veza: Blank page (script no longer offered)</title>
		<link rel="alternate" type="text/html" href="https://wiki.gscripts.co/index.php?title=GCrazedArch&amp;diff=3273&amp;oldid=prev"/>
		<updated>2026-06-06T19:32:49Z</updated>

		<summary type="html">&lt;p&gt;Blank page (script no longer offered)&lt;/p&gt;
&lt;a href=&quot;https://wiki.gscripts.co/index.php?title=GCrazedArch&amp;amp;diff=3273&amp;amp;oldid=3154&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Veza</name></author>
	</entry>
	<entry>
		<id>https://wiki.gscripts.co/index.php?title=GCrazedArch&amp;diff=3154&amp;oldid=prev</id>
		<title>Veza: Content update, accuracy fixes and cleanup</title>
		<link rel="alternate" type="text/html" href="https://wiki.gscripts.co/index.php?title=GCrazedArch&amp;diff=3154&amp;oldid=prev"/>
		<updated>2026-06-06T16:37:31Z</updated>

		<summary type="html">&lt;p&gt;Content update, accuracy fixes and cleanup&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Script_Infobox&lt;br /&gt;
| icon= {{{title|{{PAGENAME}}}}}.png&lt;br /&gt;
| type= [[Wildy]]&lt;br /&gt;
| category= [[PVM]]&lt;br /&gt;
| forum = TODO&lt;br /&gt;
| purchase= TODO&lt;br /&gt;
}}&lt;br /&gt;
=={{{title|{{PAGENAME}}}}}==&lt;br /&gt;
GCrazedArch is a DreamBot script that kills the OSRS Wilderness boss [[osrs:Crazy archaeologist|Crazy Archaeologist]] for KC and loot. It&amp;#039;s a mage-only script, so it&amp;#039;ll automatically roll the best magic staff you can afford and use, force [[osrs:Protect from Missiles|Protect from Missiles]] and [[osrs:Protect Item|Protect Item]], and dodge the boss&amp;#039;s &amp;quot;Rain of knowledge&amp;quot; book AoE while it fights. Since the archaeologist lives in a multi-combat area, you can run it alongside your other GCrazedArch bots via the Fight Settings option [[#ClanChatLeader|Clan Chat Leader]] so they don&amp;#039;t crash each other.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is also exposed as a task inside the AIO, where it&amp;#039;ll only roll while your [[#goals|KC and GP goals]] haven&amp;#039;t been met yet. For suggestions of what gear to bring, we recommend checking the [[osrs:Crazy archaeologist/Strategies|Crazy Archaeologist Strategies]] page. If you don&amp;#039;t define gear, the script will dynamically fill the slots for you, but we still recommend defining as much as you can.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*Members.&lt;br /&gt;
*Level 59 Magic and Level 40 Prayer.&lt;br /&gt;
*A usable magic weapon (the script will roll one for you if you can afford it).&lt;br /&gt;
*Enough gold to buy supplies, unless you have reverse muling setup.&lt;br /&gt;
*Ironmen: a [[osrs:Burning amulet|Burning amulet]] and at least 10 [[osrs:Blighted super restore|Blighted super restore]].&lt;br /&gt;
&lt;br /&gt;
===Recommended===&lt;br /&gt;
*An [[osrs:Accursed sceptre|Accursed sceptre]], [[osrs:Thammaron&amp;#039;s sceptre|Thammaron&amp;#039;s sceptre]] or [[osrs:Tumeken&amp;#039;s shadow|Tumeken&amp;#039;s shadow]].&lt;br /&gt;
*Completion of [[osrs:Desert Treasure I|Desert Treasure I]] so the script can swap to Ancients with a charge staff.&lt;br /&gt;
*77 Prayer with [[osrs:Augury|Augury]] unlocked.&lt;br /&gt;
&lt;br /&gt;
{{Template:WildyWarn}}&lt;br /&gt;
&lt;br /&gt;
==Trip Settings==&lt;br /&gt;
This tab contains three configuration windows: Supplies Settings, Restock Settings &amp;amp; Trip Settings. Click on the [[File:GearIcon.png]] to open the active window for those settings to configure.&lt;br /&gt;
===Supplies Settings===&lt;br /&gt;
These settings cover all the supplies to take on each trip. There isn&amp;#039;t a section for Food Count, as the script will fill any remaining free bag slots with whatever Food option you picked. Please bear in mind that you need to adjust the values while thinking of any extra items that will bring, like [[#Anti-PK]] gear, anti-PK freezes, [[osrs:Looting bag|Looting bag]] and Food that isn&amp;#039;t from the Karam Count setting. The default loadout is 7 Blighted super restores, 3 Saradomin brews, 3 Blighted karambwan and 1 stamina. &amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; For the below settings, a value of 0 will disable the script withdrawing this item.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! Tooltip&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Food&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Which food to bring. Recommend selecting something other than [[osrs:Blighted karambwan|Blighted karambwan]] &amp;amp; [[osrs:Cooked karambwan|Cooked karambwan]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Combat Potion&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Which combat potion the script will bring.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Combat Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Count of combat potions to withdraw when banking.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Brew Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Amount of Saradomin brews to withdraw when banking.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Restore Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Count of super restore potions to withdraw when banking.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Stamina Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Count of stamina potions to withdraw when banking.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Karam Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Count of cooked karambwans to withdraw when banking.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Anti-venom+ Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Count of anti-venom+ potions to withdraw when banking.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Menaphite Remedy Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Count of Menaphite Remedy potions to withdraw when banking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Restock Settings===&lt;br /&gt;
Your Restock Settings will sell loot, or restock things, depending on these values. By default, this is set up so that if you have less than max cash, you will sell your loot when restocking or starting. You can change this by adjusting the Disable Selling Threshold value. The only option in the below table I suggest adjusting is Supplies Amt Mult. Personally, I set it to 10.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! Tooltip&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Supplies Amt Mult&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Multiplier of amount of supplies to buy on restock. If you set this to 15 you&amp;#039;ll buy about 15 trips worth of your defined supply counts.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Disable Selling Threshold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Prevents the bot from checking the minimum sell value before selling loot. Useful if you want to sell everything regardless of market value.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Force Sell Loot At Value&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Forces loot to be sold once it reaches this value, regardless of other thresholds or inventory space.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ether on Restock&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Buys ether automatically when restocking if any ether items are configured.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trip Settings===&lt;br /&gt;
The script banks at [[osrs:Bandit Camp|Bandit Camp]] via teleport. If you get dragged past level 30 Wilderness it&amp;#039;ll bank at Edgeville instead, and if it ends up out of the Wilderness entirely it&amp;#039;ll use the nearest bank.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! Tooltip&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Minimum HP For Kill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| This is the minimum amount of health you must have on-hand for the script to consider a kill while not in a fight and inside the boss area. If you have 70 hp and 5 brews, you effectively have more. Use this setting to tweak how long you&amp;#039;re able to stay.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effective Prayer On Kill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Minimum prayer required to do another kill. Includes on-hand prayer potions.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item to Alch&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| 21 Magic required. Only accepts a single input like &amp;#039;Rune arrow&amp;#039;. The script will bring the runes and item defined here with it and alch during kills. This does not use your rune pouch. The script will not force a restock when out of alchables. It will simply start a new trip without them.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Alch Count To Buy Per Trip&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Amount of alch items to buy when restocking. Takes into account your multiplier.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Alch Stop Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| If your Magic level is equal to or greater than the value defined here, you will not bring alchs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Teleport&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Optional teleport to use.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bank Teleport&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| This is the teleport the script will bring with it to get back to the bank. If &amp;quot;random&amp;quot; is chosen, the script will randomly select a new teleport each restock cycle. For wilderness scripts, it will only choose level 30 teleports such as the Ring of Wealth or Amulet of Glory.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Loot Deposit Threshold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Value of inventory and looting bag to force bank. If the loot inside your inventory and looting bag is valued higher than the set value, the script will go bank as long as you&amp;#039;re not looting more stuff.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Peek Entrance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Toggle on whether to peek at the entrance instead of attempting to crash worlds. Since the archaeologist is in a multi-combat area, this is generally left off.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fight Settings==&lt;br /&gt;
Your Fight Settings will vary depending on your setup. Be sure you adjust these settings so they are correct! If you&amp;#039;re killing solo and have [[#Anti-PK]] set up to escape, you shouldn&amp;#039;t need to touch much here.&lt;br /&gt;
&lt;br /&gt;
The script forces the [[osrs:Magic|Magic]] skill group every loop and rolls the best mage weapon you can afford and use, in this priority order: [[osrs:Accursed sceptre|Accursed sceptre]], [[osrs:Thammaron&amp;#039;s sceptre|Thammaron&amp;#039;s sceptre]], [[osrs:Tumeken&amp;#039;s shadow|Tumeken&amp;#039;s shadow]], [[osrs:Eye of Ayak|Eye of Ayak]], [[osrs:Harmonised nightmare staff|Harmonised nightmare staff]], [[osrs:Sanguinesti staff|Sanguinesti staff]], [[osrs:Trident of the swamp|Trident of the swamp]]/[[osrs:Trident of the seas|seas]], [[osrs:Warped sceptre|Warped sceptre]], [[osrs:Kodai wand|Kodai wand]], [[osrs:Staff of the dead|Staff of the dead]], [[osrs:Mystic smoke staff|Mystic]]/plain [[osrs:Smoke battlestaff|Smoke battlestaff]], then [[osrs:Staff of fire|Staff of fire]]. You can override this by manually defining a weapon. Charged Wildy weapons like the Accursed and Thammaron&amp;#039;s sceptre are auto-recharged with revenant ether on restock. If you&amp;#039;re using a charge staff and have completed Desert Treasure, the script swaps to the Ancient spellbook, otherwise it stays on Normal.&lt;br /&gt;
&lt;br /&gt;
During the fight it&amp;#039;ll force [[osrs:Protect from Missiles|Protect from Missiles]] and always keep [[osrs:Protect Item|Protect Item]] on, rotate the camera onto the boss, and dodge the &amp;quot;Rain of knowledge&amp;quot; book AoE. It moves to a good attack tile that keeps line-of-sight to the archaeologist while staying out of the AoE and out of melee range. If a [[osrs:Crazy archaeologist#Other|Giant rat]] or similar aggro NPC is attacking you, it&amp;#039;ll deal with that first.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! Tooltip&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Spec Threshold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Boss&amp;#039;s health percentage must be equal to or above this value in order to use special attack.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Force Eat Threshold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The script will force eat food even if it’s wasteful when HP is lower than this value. Set to -1 to disable.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Don&amp;#039;t Eat Threshold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The script will not eat food until HP falls below this value. Set to -1 to disable.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;One Tick Flick&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| ONLY USE THIS SETTING IF YOU HAVE A GOOD INTERNET CONNECTION. If menu manipulation is active and this is true, the script will one tick flick all prayers.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;ClanChatLeader&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Clan Chat Leader&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| If a name is input, the script will attempt to join that clan chat whenever it&amp;#039;s near a bank. Anyone inside the CC will be considered an ally and ignored as a crasher.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hop to Leader at Bank&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Enable hopping to leader’s world when at the bank.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hop to Leader Outside&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Enable hopping to leader’s world outside the boss area.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hop to Leader Inside&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Enable hopping to leader’s world inside the boss area.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Leave to Hop to Leader&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| If enabled, the script will leave the boss fight and hop to the leader’s world.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hop On Entry&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| If enabled, the script will automatically hop worlds when entering the boss area.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hop On Crashed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| If enabled, the script will automatically hop worlds if it detects someone is crashing your boss.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Crash Health %&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| If your HP drops below this percent while being crashed, the script will execute an escape procedure.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&amp;lt;span id=&amp;quot;goals&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;GCrazedArch is goal-gated. It&amp;#039;ll keep killing and rolling only while you&amp;#039;re under both a KC target and a GP target. Once both goals are met it forces a task swap (in the AIO) or marks itself invalid (standalone). Your kill count is saved to your account data and shown on the paint. These two inputs are the only boss-specific fields the GUI adds on top of the shared Wildy frame.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting&lt;br /&gt;
! Tooltip&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;KC Target&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The script keeps killing until your kill count reaches this value. If left dynamic, it picks a varied per-account kill-count target.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;GP Target&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The script keeps killing until the value of loot earned reaches this value. Defaults to 5,000,000 coins.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
{{Template:Equipment-Wildy|equipment=tabs}}&lt;br /&gt;
===Manual Equipment===&lt;br /&gt;
{{Template:ManualEquipment}}&lt;br /&gt;
{{Template:Equipment-Wildy|equipment=manual|specweapon=no}}&lt;br /&gt;
The script auto-claims a god cape from [[osrs:Mage Arena II|Mage Arena II]] (taking the higher-value path if you can afford it) or [[osrs:Mage Arena I|Mage Arena I]] if you don&amp;#039;t have one yet.&lt;br /&gt;
===Dynamic Equipment===&lt;br /&gt;
{{Template:DynamicEquipment}}&lt;br /&gt;
{{Template:Equipment-Wildy|equipment=dynamic}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Skills|skillgroup=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Template:MMAA}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Anti-PK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wildy]]&lt;br /&gt;
[[Category:PVM]]&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>Veza</name></author>
	</entry>
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